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View Poll Results: Should I continue with 'no shin dq' for compet reasons.
Yeah its more compet, shin loss shouldnt be total loss! 9 37.50%
NO. if they are good enough, they can save the limd and do damage! 3 12.50%
Fuck 12 50.00%
Voters: 24. You may not vote on this poll

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Old Apr 10, 2017   #1
AussieCunt
The Angry Parrot
 
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Join Date: Jan 2009
Posts: 1,017
Clan: Parrot



[WIP]Shankido
Current Mod Version: Shankido_4_Fixed.tbm
Objective: Make striking and grappling fun and competitive, for people with skills in either or both types of Tori Fighting.

Code:
#!/usr/bin/toribash
version 12
gamerule
   matchframes 365
   turnframes 10,10,10,10,15,15,20,20,20,25,25,30,30,35,35,55
   flags 11
   dismemberment 1
   fracture 1
   disqualification 1
   dqtimeout 15
   dqflag 0
   dismemberthreshold 175
   fracturethreshold 155
   pointthreshold 0
   dojotype 1
   dojosize 450
   engagedistance 185
   engageheight 0
   engagerotation 0
   engagespace 0
   engageplayerpos 
   engageplayerrot 0,0,0,0,0,0
   damage 0
   gravity 0.00 0.00 -19.50
   sumo 1
   reactiontime 20
   drawwinner 0
   maxcontacts 12
player 0
   body head
      sides 0.19 0.00 0.00
      pos 1.00 0.85 2.65
   body breast
      shape cylinder
      sides 0.10 0.17 0.40
      pos 1.00 0.87 2.20
   body chest
      pos 1.01 0.92 1.95
   body stomach
      sides 0.40 0.15 0.20
      pos 1.00 0.95 1.75
   body r_pecs
      sides 0.20 0.15 0.25
      pos 0.76 0.89 2.15
   body r_biceps
      sides 0.45 0.20 0.20
      pos 0.45 0.90 2.30
   body r_triceps
      sides 0.40 0.12 0.12
      pos 0.05 0.90 2.30
      density 0.2600
   body l_pecs
      sides 0.20 0.15 0.25
      pos 1.24 0.89 2.15
   body l_biceps
      sides 0.45 0.20 0.20
      pos 1.55 0.90 2.30
   body l_triceps
      sides 0.40 0.12 0.12
      pos 1.95 0.90 2.30
      density 0.2600
   body r_hand
      sides 0.20 0.22 0.22
      pos -0.35 0.85 2.30
      density 0.3000
   body l_hand
      sides 0.20 0.22 0.22
      pos 2.35 0.85 2.30
      density 0.3000
   body r_thigh
      sides 0.13 0.35 0.00
      pos 0.80 1.00 1.10
   body l_thigh
      sides 0.13 0.35 0.20
      pos 1.20 1.00 1.10
   body l_leg
      sides 0.12 0.25 0.00
      pos 1.20 1.00 0.50
      density 0.3000
   body r_leg
      sides 0.12 0.25 0.00
      pos 0.80 1.00 0.50
      density 0.3000
   body r_foot
      sides 0.20 0.50 0.09
      pos 0.80 0.90 0.10
      density 0.3000
   body l_foot
      sides 0.20 0.50 0.09
      pos 1.20 0.90 0.10
      density 0.3000
   joint neck
      radius 0.10
      pos 1.00 0.90 2.50
   joint lumbar
      pos 0.99 0.95 1.85
   joint r_shoulder
      radius 0.19
      pos 0.65 0.90 2.30
   joint l_shoulder
      radius 0.19
      pos 1.35 0.90 2.30
   joint r_wrist
      radius 0.09
      pos -0.20 0.90 2.30
      strength 2.20
   joint l_wrist
      radius 0.09
      pos 2.20 0.90 2.30
      strength 2.20
   joint r_glute
      radius 0.17
      pos 0.90 1.10 1.51
   joint l_glute
      radius 0.17
      pos 1.10 1.10 1.51
   joint r_hip
      radius 0.18
      pos 0.79 1.00 1.40
   joint l_hip
      radius 0.18
      pos 1.21 1.00 1.40
   joint r_knee
      radius 0.15
      pos 0.80 1.00 0.80
   joint l_knee
      radius 0.15
      pos 1.20 1.00 0.80
   joint r_ankle
      pos 0.80 1.05 0.25
      strength 1.30
      velocity 9.20
   joint l_ankle
      pos 1.20 1.05 0.25
      strength 1.30
      velocity 9.20
player 1
   body head
      sides 0.19 0.00 0.00
      pos 1.00 0.85 2.65
   body breast
      shape cylinder
      sides 0.10 0.15 0.40
      pos 1.00 0.87 2.20
   body chest
      sides 0.60 0.15 0.20
      pos 1.00 0.90 1.95
   body stomach
      sides 0.40 0.15 0.20
      pos 1.00 0.95 1.75
   body r_biceps
      sides 0.45 0.20 0.20
      pos 0.45 0.90 2.30
   body r_triceps
      sides 0.40 0.12 0.12
      pos 0.05 0.90 2.30
      density 0.2600
   body l_biceps
      sides 0.45 0.20 0.20
      pos 1.55 0.90 2.30
   body l_triceps
      sides 0.40 0.12 0.12
      pos 1.95 0.90 2.30
      density 0.2600
   body r_hand
      sides 0.20 0.22 0.22
      pos -0.35 0.85 2.30
      density 0.3000
   body l_hand
      sides 0.20 0.22 0.22
      pos 2.35 0.85 2.30
      density 0.3000
   body r_thigh
      sides 0.13 0.35 0.00
      pos 0.80 1.00 1.10
   body l_thigh
      sides 0.13 0.35 0.20
      pos 1.20 1.00 1.10
   body l_leg
      sides 0.12 0.25 0.00
      pos 1.20 1.00 0.50
      density 0.3000
   body r_leg
      sides 0.12 0.25 0.00
      pos 0.80 1.00 0.50
      density 0.3000
   body r_foot
      sides 0.20 0.50 0.09
      pos 0.80 0.90 0.10
      density 0.3000
   body l_foot
      sides 0.20 0.50 0.09
      pos 1.20 0.90 0.10
      density 0.3000
   joint neck
      radius 0.10
      pos 1.00 0.90 2.50
   joint r_shoulder
      radius 0.19
      pos 0.65 0.90 2.30
   joint l_shoulder
      radius 0.19
      pos 1.35 0.90 2.30
   joint r_wrist
      radius 0.09
      pos -0.20 0.90 2.30
      strength 2.20
   joint l_wrist
      radius 0.09
      pos 2.20 0.90 2.30
      strength 2.20
   joint r_glute
      radius 0.17
      pos 0.90 1.10 1.51
   joint l_glute
      radius 0.17
      pos 1.10 1.10 1.51
   joint r_hip
      radius 0.18
      pos 0.79 1.00 1.40
   joint l_hip
      radius 0.18
      pos 1.21 1.00 1.40
   joint r_knee
      radius 0.15
      pos 0.80 1.00 0.80
   joint l_knee
      radius 0.15
      pos 1.20 1.00 0.80
   joint r_ankle
      pos 0.80 1.05 0.25
      strength 1.30
      velocity 9.20
   joint l_ankle
      pos 1.20 1.05 0.25
      strength 1.30
      velocity 9.20
I'll fill this in with all the jargon of why this mod is what I have made it.
Please download, enjoy and CNC if you like. (Just feeling lazy after writing it all out to some people in servers, but don't worry it will all be here by final release.

Included below is the current release of the mod (also in the mod browser) and a few of the test replays from Shankido_2.tbm.
Screenshots of Shankido. "ShankidoTest8.rpl 
"Screenshots of Shankido. "ShankidoTest6.rpl" 
Will add credits for every tester replay used in main post. And all the advice on compet ive already been given to my own
Attached Files
File Type: tbm Shankido_3.tbm (5.0 KB, 12 views)
File Type: rpl ShankidoTest2.rpl (94.1 KB, 2 views)
File Type: rpl ShankidoTest3.rpl (82.8 KB, 2 views)
File Type: rpl ShankidoTest4.rpl (74.1 KB, 2 views)
File Type: rpl ShankidoTest5.rpl (68.7 KB, 2 views)
File Type: rpl ShankidoTest8.rpl (49.6 KB, 2 views)
File Type: rpl ShankidoTest6.rpl (60.3 KB, 11 views)
<Icky> Damn my mouth is on fire but my loins stir like the straits

Last edited by AussieCunt; 4 Weeks Ago at 03:03 PM..
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Old Apr 10, 2017   #2
DashSora
Event Modders
 
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Join Date: Mar 2015
Posts: 374
Clan: Rain



Please add a bloody picture shaw

Read the rules
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Old Apr 11, 2017   #3
AussieCunt
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Clan: Parrot



Sorry officer, wont happen again officer. I added screens.
<Icky> Damn my mouth is on fire but my loins stir like the straits
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Old 4 Weeks Ago   #4
AussieCunt
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New release, will be hosting a test server and a Tourney tonight, but for now feel free to test current Ver.

Hopefully got it so shins dont dq (even outside dojo, but feet will) and believe I have made it slightly harder to decap. (It wasn't too easy but with people like Diamond out there maybe it should be a little harder)
<Icky> Damn my mouth is on fire but my loins stir like the straits
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Old 4 Weeks Ago   #5
MrMiyagy
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Join Date: Jul 2014
Posts: 714



In regards to the poll. You do realize the shin doesn't dq at least I know when sumo is on, ankles and knees are what dqs when the shin goes down. When my skin goes down I never have issues as long as my foot is not through floor and ankle is down and knee is off the ground.
Psychology, the way to win Toribash games.
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Old 4 Weeks Ago   #6
AussieCunt
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Clan: Parrot



I must ask if you have played the mod? Its for when someone gets a knee dm. They can play on and only put minimum effort into saving. Shin dqs, trust me.
<Icky> Damn my mouth is on fire but my loins stir like the straits

Last edited by AussieCunt; 4 Weeks Ago at 03:03 PM..
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Old 4 Weeks Ago   #7
MrMiyagy
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Shins really don't dq, they go right through the ground and then the knee is what dqs.
Psychology, the way to win Toribash games.
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Old 4 Weeks Ago   #8
AussieCunt
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Clan: Parrot



MrMiyagy, this is becoming borderline offensive.

You essentially imply I don't know simple Toribash mechanics. I have played countless games of Taekkyon, ErthTK, Lenshu, Wushu, Mushu, Aikido, ABD.

I am telling you right now a dismembered limb will dq for gods sake. The shin never breaks above the knee, do you analyze what you are thinking before you write a post? I can show you replays where the shin dqs, every, single, time.
<Icky> Damn my mouth is on fire but my loins stir like the straits
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Old 4 Weeks Ago   #9
MrMiyagy
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Yes I do analyze, the knee is on the shin, haven't you ever noticed how the ball part above the ankle doesn't ever dq when it goes onto the ground. You'd have to have the whole shin down for it to dq, and at that point the knee part on the shin will dq. Besides if the whole shin is down it should dq, because damn.
Psychology, the way to win Toribash games.
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Old 4 Weeks Ago   #10
AussieCunt
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Clan: Parrot



That's sumo for fucks sake, a toggle option for wrists and ankles.

Are you even talking about the fing shin, or are you blathering.

The, shin, will, dq. see that white cylinder below the knee, that is the shin. THAT WILL DQ
<Icky> Damn my mouth is on fire but my loins stir like the straits
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