Originally Posted by
hanz0
BI haven't seen a single good argument for why we should allow clans that are - by multiple metrics and checks - dead to keep their clan boards beyond "it makes people feel bad".
in our case, i dont believe those metrics and checks to be accurate.
i post nearly daily, atleast 2 of our other members post sporadically and one is even active ingame.
if a clan is not very active, that doesnt mean its dead.
Originally Posted by
hanz0
"Oh no this creates drama" is a terrible argument against new decisions. Drama always happens with decisions. See when limits were added to the number of games you could get TC from. See the times that we changed the policy on TC sales. See the decisions to change pricing on official clans.
those are hardly comparable examples, those were implimented to prevent a level of abusement that negatively affects the community.
us not playing X amount of games a month or logging X amount of hours in IRC does not negatively affect the community.
Originally Posted by
Moonshake
Why keep around a clan when they are only together for one single event? It's like asking to not repeat a school year in high school because you were only present for one class.
this isnt highschool, our parents didnt pay you to make sure we do well.
we shouldnt be subject to attendance records or achieve a passing mark to keep our clan going.
there are limits as to how far that analogy can be pushed, but the sentiment is valid.
Originally Posted by
hawkesnightmare
That is exactly what activity checks do. They look at forum, IRC and ingame activity. If the clan is lacking in at least two of those three sections, they get a notice of inactivity.
so if a clan doesnt use IRC, they are automatically 1-3?
boring.
again i mention that clans should not be subject to attendance records.
Originally Posted by
Zelda
Other than that I can really see where you are coming from. But it is important to remember that by having high standards we should end up with a better selection of clans (in terms of current actions rather than historically) eventually.
having a better selection of clans will not result in a better state of the game.
it will either result in a worse state of the game, or nothing will change at all.
history has proven this multiple times within the organisations board. culling the memberlist does not improve the org, it just makes it smaller.
but atleast with an internall cull, it indicates a level of change from inside.
a forced change doesnt indicate as much.
Originally Posted by
Zelda
For all the people wondering why such a no brainer as a legendary clan section being made needs to be discussed I imagine that there is a debate between whether the effort it would take to set that up and decide who judges each clan and how it would be judges would be worth keeping some old-schoolers happy.
they set it up for individual legends and that is run/maintained well enough and it was worth the effort.
the same pricipal could be applied to a clan legends system, if not on a smaller scale.
perhaps making a tab for hall of fame clans in the current legends subforum.
the individual legends have had a positive effect on the community, giving users something tangible to aim for and pull inspiration from.
Originally Posted by
SkulFuk
For those affected in the clans
A clan dying doesn't change who you are, or any impact the clan had in the past - things are remembered. People are remembered.
not necessarilly so:
Originally Posted by
Hattersin
Personally I have never heard of, or know anything about, for example [ToriGod], other than them being a clan at some point
Originally Posted by
SkulFuk
It encourages clans to look after themselves & it's healthier for them. If we left them all sat there we'd have a few hundred inactive & verging on dead, and only 10 or so active ones.
As I stated before something will be sorted for "legendary clans", though it'll no doubt be followed by outrage over them getting preferential treatment again. >_>
there are alternatives to killing those clans off though.
some newer influencial clans are made up of noteworthy members, but some have PRODUCED noteworthy members.
many individuals in this community are as much a product of their clan as they are of their own actions.
RAWR is one of those.
i trust in skul though, make something happen.
Last edited by BenDover; Apr 22, 2015 at 12:48 AM.