@Roux & Aqui: Feast your fucking eyes, if I don't play two of you in-game this weekend, I will slit my wrists. Oh and feel free to correct any of the mistakes in the titles.
Here's some replays I pulled off tonight. Slick asf. Anyway.
Hips ~ Generic use of hips + half throw
Rip ~ Prepare the first shoulder swap in the air and the second swap on the way down for a full floorcap throw
Ashi Guruma ~ Used right leg to catch his outside leg to destroy his hip throw attempt
Osoto Gari ~ Tried to sweep my midsection and attempted to execute a hip throw, so I went for his base leg and destabilized him (Decap was also planned)
Tai Otoshi ~ Just a simple double leg hip throw
Saved ~ Unable to defend the snap. I relied on quick thinking and juggled my DM'd elbow
What openers do you guys favor? I have the movement pretty much covered in order to execute Harai goshi or a double sleeved sode tsurikumi goshi. But i'd like to know your opinions on openers?
Definetley, however when I leave my feet on the ground I feel less potential for movement idk. Do you guys ever extend both glutes whilst contracting both hips? Heres what i mean
I like to use an opener that gives me a good bend in my knees. To turn your hips in for a throw, use your front foot as a pivot to turn, then backstep.