people playing: 217, servers online: 58, games played: 136,495,713 Top Player: noca

  Toribash Community » Toribash » Replays
Register FAQ General Rules Community
Reply
 
Thread Tools Display Modes
Old Aug 17, 2017   #321
DiuwayBuns
Senior Member
 
4th Dan Black Belt
Join Date: May 2014
Posts: 1,094



This is actually, if not in a long time-the first time I've ever been into your thread.

I see your opener entry though, holy fuck.

I like how you kept the momentum with your leg and wrists as a launcher to do the first devastatingly powerful boom.

And the follow up boom after that, no. fucking. regrets.

Those skeets are epic, I'm not gonna lie either.
But the floor cap was a little disappointing, other than that this thing is a
Holy fuck that was good/10


And to Magnus, I actually find that to be quite painfully true.
That may have been one of the reasons I burned out in this game quite early too. Because I prioritized quantity over quality and that fucked me over more than unnecessarily.

Speaking of, even though I don't do much parkour, I'll drop by your thread. (:
Since I think I've seen it around.
Replays|Team PH|trashlol
DiuwayBuns is offline   Reply With Quote
Old Aug 19, 2017   #322
MrJingles
Elitist
 
5th Dan Black Belt
Join Date: Dec 2010
Posts: 8,553
Clan: duck



I totally understand what you were saying diu, so I decided to skeet the head instead /o/

This should be the actual final entry. Like there's nothing else I can do lol
Attached Files
File Type: rpl Bossa Nova.rpl (602.6 KB, 29 views)
\o\ | ORMO | OSHI | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/

Last edited by MrJingles; Aug 19, 2017 at 06:29 PM..
MrJingles is offline   Reply With Quote
Old Aug 19, 2017   #323
duck
HOLY SMODMAN BATMAN!
 
5th Dan Black Belt
Join Date: Jul 2012
Posts: 3,673



can you just like
fuck off?

where the hell did half of those dms even come from holy hell dude
nice movements too
the skeet-a-thon was amazing and the decap at the end so good
good to see ya back
duck is offline   Reply With Quote
Old Aug 21, 2017   #324
MrJingles
Elitist
 
5th Dan Black Belt
Join Date: Dec 2010
Posts: 8,553
Clan: duck



Thank you my good sir, but I'll probably be too busy to actually come back (mainly because I suck too much to be consistent). I appreciate the feed back though! I got so lucky on that last skeet it's unreal haha
\o\ | ORMO | OSHI | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
MrJingles is offline   Reply With Quote
Old Aug 21, 2017   #325
Static
clan mods are better than event noobs
 
saily is a thottie Belt
Join Date: May 2014
Posts: 980
Clan: Parrot



wow .-. the dms though lol

also that skeet was lit gj
I wouldn't laminate you even if you marinated my ass with a good concentration of serenity ~ Gentleman
Static is offline   Reply With Quote
Old Aug 22, 2017   #326
MrJingles
Elitist
 
5th Dan Black Belt
Join Date: Dec 2010
Posts: 8,553
Clan: duck



Thank you!

Yeah the crazy thing is since pecs and glutes weigh virtually nothing throwing them as hard as you can at something will usually have no effect at all as they'd typically bounce or redirect with highspeeds since they glitch. But in this instance the one little hard part on the pec (the blue bit) was the thing that connected to uke's neck after I threw it so it essentially acted like a foot in this case making the dm possible.
\o\ | ORMO | OSHI | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
MrJingles is offline   Reply With Quote
Old Aug 23, 2017   #327
MrJingles
Elitist
 
5th Dan Black Belt
Join Date: Dec 2010
Posts: 8,553
Clan: duck



Bump
\o\ | ORMO | OSHI | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
MrJingles is offline   Reply With Quote
Old Aug 26, 2017   #328
Dscigs
These figs
 
Black Belt
Join Date: Feb 2012
Posts: 6,182
Clan: Family



cool replay my dude I like the explosions

t'was good
[SIGPIC][/SIGPIC]
|Replay|ORMO|
Dscigs is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 07:40 PM.




Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
ragdoll fighting game physics fighting game ragdoll fighting physics funmotion joints martial arts karate pc mac free game turn based game