ES Recruitment Drive
View Poll Results: points threshold should be...
kept as it is (it's fine)
19 Votes / 82.61%
lowered (it's a bit too high, reply with value)
4 Votes / 17.39%
Voters: 23. You may not vote on this poll
View Poll Results

Should we brainstorm and make some more test to perfect those wushu mods or wait for some more features to push it further ?

I'd like to make some random test but I've no clue about the /cmd ! if one of you guys could write them down here or in MP, would be great
i was thinking about and:

i think wushu would work so much better with the normal multiplier damage system
than damage threshold.

The damage threshold works out great for mods with 30tf such as lenshu3ng imo.

So my suggestion is: How about keeping the same normal damage system, but not giving points for certain areas:

I suggest:
-Hand= 0 damage
- Kicking to the feet, and shin= 0 damage

Any other ideas?
Your messed up world enthrills me
But you messed up with multipliers though, no? :P
I was thinking of introducing something that won't be too game-changing, and can be easily accepted by the community..then gradually fixing stuff.
Your messed up world enthrills me
Y u no gief me the commands to try out stuffs ? D:

And can we change the normal damage multiplier ? I might try something out.

Basically no damage for hands/feet/shin/forearms
multiplier *0.5 (or lower) for thighs and shoulders/upper arm
normal multiplier for body
and *5 for head/neck (and maybe groin)

Something along those lines
Last edited by deprav; Jan 31, 2014 at 07:20 PM.
well 1 for thighs, 2 for body and 10 for head/neck then ;o

That still doesn't gief me the commands to try dat shit out
Thanks !

I'm not sure I understand everything, first time opening da modmaker.

-Under trigger system, what's "group" and "collide with" ?
-What are trigger actions None/You/Uke/Draw thingies ?