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Old Sep 28, 2012   #1
Kratos
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Join Date: Jan 2011
Posts: 11,480



Clan ranking/war suggestions
  1. Clan Ranks
  • The ranks,can be restarted,and have the same things; Status,War and Events. Another idea is replacing the points and add as ''Level Points''.

    Example

2. War System
  • Can have a Custom war system,the Clan can talk about it with another clan,and select a Custom war,It could be possible, arrange a time and edit the time of the battle, as well as the maximum number of players and enable balance.

    Example

  • The Result depends to: Time,Max members and Wins.

    Example

======
Sorry,the images don't apper,probally it's a bug,after i'l edit

Last edited by Kratos; Sep 28, 2012 at 09:01 PM..
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Old Sep 28, 2012   #2
PieGod
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Posts: 2,614



Originally Posted by Fish View Post

The clan system is being replaced. It's not finished just yet. There wont be any clan war system for a while.

They're still working on the clan system, and it will probably be while before it can be implemented.

The warring system that was in place before worked fairly well, imo. I'm sure there will be some good improvements though. I don't think a maximum number of players is needed or wanted. Editing the time of the battle could be cool, if both clans agree on something.
RIP [TPC]
This guy was once a GameMaster

Last edited by PieGod; Sep 28, 2012 at 09:34 PM..
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Old Oct 1, 2012   #3
@Fish
 
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* Fish reopens the thread

Haven't started on it yet. Ideas are still welcome.
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Old Oct 1, 2012   #4
Dealer
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Why you deleted the clanwar points system? and reputation and all things now i can't understand how it works, how we will know who's the best clan ?
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Old Oct 1, 2012   #5
Kratos
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Dealer,have much bugs and too he want to make a new and good war system.
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Old Oct 2, 2012   #6
Dealer
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I agree with this idea and we're waiting for a new system
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Old Oct 2, 2012   #7
snake
 
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Join Date: Mar 2008
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Clan: fl0w



Originally Posted by Fish View Post
Haven't started on it yet. Ideas are still welcome.


1) GROUPS

d'oh, fine let's say clans should be diveded by groups regarding of their points automaticly. let's say we have a list of clans

these clans have some points

so we will have a list like this


1 [killers] 121
2 [rapists] 92
3 [molesters] 81
4 [masochists] 72
5 [cockblockers] 62
6 [bd&sm] 55
7 [noobs] 52
8 [pros] 32
9 [pickels] 8
10 [apples] 1

now, to prevent points farming we will divide this list by groups.

it will be done automaticly:

A_0 = top_clan_cp

where A is group, 0 is top cap and 1 is bottom cap, so we will have and top clan cp is ammount of cp of top clan

A[A_0; A_1]
A_0 = top_clan_cp
A_1 = top_clan_cp * 75%

B[B_0; B_1]
B_0 = top_clan_cp * 75% - 1
B_1 = top_clan_cp * 50%

C[C_0; C_1]
C_0 = top_clan_cp * 50% - 1
C_1 = top_clan_cp * 25%

D[D_0; D_1]
D_0 = top_clan_cp * 25% - 1
D_1 = top_clan_cp * 0%


so yeah, in excel i got this
A_0 = 121
A_1 = 91

B_0 = 90
B_1 = 61

C_0 = 60
C_1 = 30

D_0 = 29
D_1 = 0

and now to sort shit out

------------

you can make clan war only with a clan from same group

top clan from each group can fight clans from next group

i think you should recive cp for events too.


--group-A---

1 [killers] 121
2 [rapists] 92

--group-B---

3 [molesters] 81
4 [masochists] 72
5 [cockblockers] 62

--group-C---

8 [pros] 32

--group-D---

9 [pickels] 8
10 [apples] 1

------------

so pickles as top clan at group D may fight clans from group C
pros as top clan at group C may fight clans from group B
molesters as top clan at group B may fight clans from group A

this will solve a situation where there may be only one clan in a group too.

simple as that.

good thing about this sytem is that it's dynamic and after you done it it would not need any changes in structure or any interference other then adding cp for events ;)

in the end we have a system where top clans can't farm cp on shit clans and shit clans can't farm cp on shit clans.

fuck yeah

------------

concept here
https://docs.google.com/spreadsheet/...=0&output=html
you change only top clan value and get each group limits

------------
2) VALUES

okay now about values

cp - clan points
qip - qi points
cwp - clan war points
ep - event points
activity
clear cp
clear ep

now how to caculate this shit?

let's start with qi points and activity

activity = active members/total members
qip = average qi * 0,01
cwp = adding from clan war system
ep = clear event points ( added by CET ) * 3
clear cp = qip + cwp + ep
cp = clear cp * activity

so in the end we have a system that more or less fair and will divide clans by group based on activity, clan war points, event points,average qi and exclude tc, since it have no relation to clans activity.
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15

Last edited by snake; Oct 2, 2012 at 10:25 PM..
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Old Oct 2, 2012   #8
$Thrandir
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^well, I feel that it may work. Or even, as Snk said at IRC, "it must work". If You balance it + make more Clan Events, it will be really good.

Oh, well. To be honest, in my opinion neither activity nor qi should matter. Just events and clan wars, that's all. And there should be 2 ranks in my opinion: one based on clan events (for social/replay makers clans) and second one based at clan wars (for multiplayer clans).

Last edited by Thrandir; Oct 2, 2012 at 11:08 PM..
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