I thought there was a max limit on objects?
An in ground launcher does the same thing...the difference here is it's springy. Fall on it and it goes down, jump off and it rises to extended state, land and it goes back down.
Yes, it might be a cheap way to get to the front of the list, but I did that for my own convenience. If this was going to be actually put in as an MP mod, it would be cut out.
If you can use more objects, maybe we can use some more complicated lever systems, i.e. step triggers by platform on lever, lifting a different lever which tilts so a ball falls on opponent?