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Old Jul 3, 2018   #1
duck
 
5th Dan Black Belt
Join Date: Dec 2000
Posts: 4,082



Activity check and Legendary clans news
Good morning to all of you,


Today's news have been in discussion for quite a while among the clan staff team, and today they can finally be announced to the public.

What exactly is the news?

We have 2 major news points.






Thank you all for reading, if you have any questions or objections feel free to point them out in this thread, cheers.
NOT A TSA, NOT AN MS ADMIN

Clan Squad administrator and Market Squad member
Shoot me a PM if you have any question in regards to clans or the market!


Last edited by duck; Jul 22, 2018 at 07:20 PM..
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Old Jul 3, 2018   #2
notEle
Junior Member
 
White Belt
Join Date: Jun 2018



Yeah, couple of objections.

1. The need for automation

I've done more than a couple of activity checks during my time in clan squad and clan council, and it's certainly not as big a chore as you're making it out to be (especially considering clan squad have the least amount of work to do out of any staff group). 30 minutes of work, 2 times a year. That's nothing.

2. The problem with automation

Look at how you calculate in-game activity. 50% of members have to play 30 games or more per month. I bet this robot doesn't take into account that official clans often have 'inactive ranks' where leaders place their inactive people. These people will have been included in the robot's calculation (resulting in an erroneous activity assessment). Under the human-managed activity check system, the people in these kind of ranks were excluded from calculations. I imagine this would be a big contributing factor to my final point...

3. Under this new system, 31/41 official clans are considered inactive

So unless you want 10 official clans (two of which are Red and Blue, lol), you might wanna rethink this. Didn't this raise alarm bells for anyone? Feels like this system was designed by Gynx, lol.
---------
Feel like I have to disclaimer this by saying I'm not looking to start a shitshow here. This just all seems unnecessary and problematic.

Last edited by notEle; Jul 3, 2018 at 10:07 AM..
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Old Jul 3, 2018   #3
duck
 
5th Dan Black Belt
Join Date: Dec 2000
Posts: 4,082



1.

With my time in the clan squad, if someone was missing, trying to fill that gap was just obnoxious. Especially if that person was the clan admin. We just didn't do any checks, barely. 2 times a year always seemed like too little anyway, that's why this move for automation was a good move in our eyes. We can now do monthly checks with ease.

2.

50% of players have to play 30+ games a month to get full points mind you. And honestly, if your clan consists of more than 50% absolutely inactive players, then you need to rethink your member list.

3.

Yes, with the initial check, a lot of clans were inactive. A few of them were just a couple of points away from being active, a the majority would just need to pull their weight more to get active, and the others are just inactive. We don't want next to dead clans getting by our checks because they do the absolute bare minimum (which really was quite the minimum). This is exactly why we are giving a grace period instead of straight up removing these clans, so they can boost up their activity. Our intention is to have active clans.
NOT A TSA, NOT AN MS ADMIN

Clan Squad administrator and Market Squad member
Shoot me a PM if you have any question in regards to clans or the market!


Last edited by duck; Jul 3, 2018 at 11:07 AM..
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Old Jul 3, 2018   #4
Arakata
Senior Member
 
3rd Dan Black Belt
Join Date: Feb 2015
Posts: 975



Originally Posted by notEle View Post
Yeah, couple of objections.

1. The need for automation

I've done more than a couple of activity checks during my time in clan squad and clan council, and it's certainly not as big a chore as you're making it out to be (especially considering clan squad have the least amount of work to do out of any staff group). 30 minutes of work, 2 times a year. That's nothing.

2. The problem with automation

Look at how you calculate in-game activity. 50% of members have to play 30 games or more per month. I bet this robot doesn't take into account that official clans often have 'inactive ranks' where leaders place their inactive people. These people will have been included in the robot's calculation (resulting in an erroneous activity assessment). Under the human-managed activity check system, the people in these kind of ranks were excluded from calculations. I imagine this would be a big contributing factor to my final point...

3. Under this new system, 31/41 official clans are considered inactive

So unless you want 10 official clans (two of which are Red and Blue, lol), you might wanna rethink this. Didn't this raise alarm bells for anyone? Feels like this system was designed by Gynx, lol.
---------
Feel like I have to disclaimer this by saying I'm not looking to start a shitshow here. This just all seems unnecessary and problematic.

@Ele @ClanSquad For such a "complex" activity check which consider games played and posts, I must agree that an automated system would be needed. However, I agree with you that it is as simple as it was supposed to be.
I agree that a manual system is way more accurate, and enables the use of common sense throught the clan boards.
Anyway, a manual system would look too complex or boring if you don't have the time nor patience to just make your job as the best as you can do. The only way for an activity check like this, considering my short amount of knowledge about moderation, is a notepad including all official clans, with the information of all members of each clan, such as QI, and the total posts in the clan board. It looks crazy, and you might say: "I don't have the time nor patience for this". Well, why are you staff then?

Just take a random Sunday each month to uptate this and lurk around the official clan boards, and then judge if the clan must recive a warning (or whatever it must recive) or not. I personaly don't see this system as something hard to use, and can be done by a single Clan Squad member. However, I don't know how much time you guys are supposed to sacrifice doing such a simple thing. And ANYWAY, Clan Squad counts with 5 members, so each member can take care of a certain group of clans. I didn't checked all clans because thats not my job, but it wasn't really hard/boring to me , so I think it would be extremely easy for the Clan Squad, which have really good members in there. As Ele said, Clan Squad seems, atleast to me, a really simple job, so an automated system will be killing the fun of it, and there will be nothing to do besides changing clan names and discussing clan policy.... thats boring. Thats why the staff must be not just active, but their members must enjoy it, and doing it in a non-automated way is super funny, atleast to me. Take a time to check how I think it should be done in the file bellow. Other than that, Clan Squad have black names and the most difficult thing it was supposed to do is now automated. It would take a while to finish the full list, like 4 or 5 hours, but once it is done, it just needs small updates each month. Cheers.
Attached Files
File Type: txt manual.txt (2.4 KB, 12 views)

Last edited by Arakata; Jul 3, 2018 at 04:58 PM..
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Old Jul 3, 2018   #5
Berzerk
Me
 
Master Belt
Join Date: Oct 2014
Posts: 465
Clan: Elite



wow, awesome way to shit on older clans that actually have a name for themselves.
I WISH YOU WOULD TREAD LIGHTLY
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Old Jul 3, 2018   #6
notEle
Junior Member
 
White Belt
Join Date: Jun 2018



1. Monthly checks? That shortens the amount of time clan have to fix themselves, resulting in more clan deaths. A rather 'butcherous' idea, if I may say so

2. So yeah, the robot doesn't factor in 'inactive ranks' and yeah, the resulting activity assessment will be erroneous (whether it's off by a whole lot, or even a little).

3. If you're happy to make some changes to this, perhaps consider upping forum activity by 10 points. Take the 10 points clans get from XP (it's redundant, they get the points from wars anyway) and assign it to forum activity. It doesn't need to be valued as low as it does.

In the current point breakdown, you have in-game activity represented 3 times over (wars, XP, in game activity) vs. forum activity represented once.
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Old Jul 3, 2018   #7
duck
 
5th Dan Black Belt
Join Date: Dec 2000
Posts: 4,082



1.

Warned clans get, at minimum, 3 months (3 strike system, if they fail 3 times in a row, they die). Considering that you can get 50 points rather easily if you are active ingame plus forums, this isn't the hardest thing to achieve. We wanted to push clans into the game, and that's what this is going to do.

2.

Yes, it doesn't. Because your clan shouldn't consist of more than 50% inactive players, not 50% either. Nowhere close.

3.

I wouldn't say it's valued low. For full points from forum activity you are up to 40% of the way to an active mark, without even touching the game. That's more than enough imo. As long as you then war a few times a month and get your players to play the game, you can pass easily.


EDIT: Even made a mistake, while if you have 30+ games as a player you are 'active', or green, you only need 5+ games to be considered as active by the check. So really, the numbers your players have to put in are easily attainable.
NOT A TSA, NOT AN MS ADMIN

Clan Squad administrator and Market Squad member
Shoot me a PM if you have any question in regards to clans or the market!


Last edited by duck; Jul 3, 2018 at 11:08 AM..
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Old Jul 3, 2018   #8
notEle
Junior Member
 
White Belt
Join Date: Jun 2018



Originally Posted by duck View Post
We wanted to push clans into the game, and that's what this is going to do.

I see. If this is the rationale behind these new changes (instead of solely reducing staff workload), then yeah, I can get behind this. Makes sense. Carry on, oh fabled Butcher-King

Last edited by notEle; Jul 3, 2018 at 11:50 AM..
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Old Jul 3, 2018   #9
Bless
FLOWERS AND RAINBOWS
 
Always Wear Your Seat Belt
Join Date: Oct 2013
Posts: 1,369
Clan: Relax All



Originally Posted by duck View Post
[*]In-game activity - 0 - 45 pts.
The major point-winner. If 50% of your members are active (5+ games per month), you will get full points.

This is stupid, I don't know any other way to say it. If you are going to do this, make it possible to have an 'inactive group' where you can put old inactive players that aren't included in the checks. It's just outright disrespectful to force clans to kick some of their most influential past members for the sake of staying alive. Some clans have a rich past, let them respect it.
[21:55] Icky: How the fuck can i make witty lines about blossoms without going full weeb

Last edited by Bless; Jul 3, 2018 at 12:12 PM..
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Old Jul 3, 2018   #10
duck
 
5th Dan Black Belt
Join Date: Dec 2000
Posts: 4,082



The way we see it, if you want to get full points for ingame activity, then your clan should not consist of more than 50% of inactive members. Again, that's for full points, you don't need to have 50% of your players be active to get any points, just full points.
NOT A TSA, NOT AN MS ADMIN

Clan Squad administrator and Market Squad member
Shoot me a PM if you have any question in regards to clans or the market!

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