Possibly Better Gripping
Toribash's current gripping is pretty unrealistic.
Once you grab onto something, it's an unbreakable superglue grip.
It's not a grip of steel. It's a grip of a substance harder than diamonds that we have yet to discover.
It could be made more realistic if there'd be a customisable grip threshold that makes it so that it takes a certain amount of force to be delivered to the gripping hand to break the grip.
It could either be a game rule similar to the dismember, damage to score, and fracture thresholds, or a special setting on the hand body part that goes under the mod maker's Body II tab (this would allow one hand to have a stronger grip than the other).
It's pretty simple.
Well, that'd be all.
Let me know what you think of my idea.
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Regards,
Rice