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Wing Chun - DISCUSSION AND PLANNING (Make this a working mod!)


Hey guys, hope you all doing great. Onward!!!
Toribash, being a fighting game, has made numerous mods that are based on real life Martial Arts. For a lot of mods made based on Martial Arts, they have been made very well, like Aikido, Wushu, Mushu, Aikidobigdojo, Taekkyon, Judofrac, RKk-MMA, Ninjutsu etc. Some other mods that are not as well-known or popular like Hapkido, Savate, Taekwondo, Shaolin and Jujitsu are in my opinion are good. I start of by saying this because there are just some mods which just fall flat completely, and have either no effort or no focus placed in them, and the final product ends up disjointed, unfocused and messy. Making a mod is hard enough, but for a mod to be an accurate representation of something, it takes precision. With all of this said...

Wing Chun is a simplified form of Kung Fu specializing in close-range combat, using striking and grappling in rapid succession to defeat an opponent.

To take Wing Chun and bring it to Toribash in the best way possible would be the goal here (obviously). And for many reasons, although to make this mod would be challenging, I believe to be entirely possible and achievable.

Some of the changes that would have to be made for this mod to work would be:
- Changing the way the rotation of the wrists, elbows, shoulders, pecs move. (Although Wing Chun is very linear and static, is uses very dynamic body movements. The way some movements are executed, such as "Bong Sau" uses very fluent and circular movement).
- Changing the weight of the Legs and Feet so that the body may become more stable. (This may make kicking near impossible to do, but the payoff of this would be so the player is grounded and stable when making strikes and grapples. Low stancing is key).
- Change the size of the Hands and the forearms. (To help with the ability to move the players arms).
- Misc (Match time must be very low to allow very fast flowing movements, the strength of the players arms to be pulled and pushed and to pull and push with circular motion, RULES, WIP's, etc).

If this is hard to picture in text form, here are some resources to look at:
Siu Lim Tao Form - https://www.youtube.com/watch?v=Y4O6WoWuJ4U
Wing Chun Sparring - https://www.youtube.com/watch?v=1v5bQJ_40mY
Wing Chun Techniques (diagram form) - https://s-media-cache-ak0.pinimg.com...c44a9a9ba8.jpg

So, if you are still reading this post, feedback, thoughs, constructive criticism, and any queries down bellow would be fantastic. Have an awesome day.
Cheers, Cycokill.


CHECK BACK HERE FOR PROTOTYPES (as of the 07/08/15).
Last edited by Cycokill; Aug 7, 2015 at 11:13 AM. Reason: To update progress.
I"m super new. How can I help?
is there a specific tutorial that can get me started in learning to mod?

Is there a reason the starting position is arms out? Shouldnt this be changed for Wing Chun mod?

Edit: Now reading mod tutorials in the thread here: http://forum.toribash.com/showthread.php?t=35747
Last edited by IlEnzio; Aug 3, 2015 at 05:58 AM. Reason: just updating info