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depth of field script/command
I've been looking for a way to get a depth of field effect in toribash for a while now, and here's what I'm going off of:

http://toribash.wikia.com/wiki/Hotke...r_Key_Commands

ctrl+f depthoffield

It looks like /depthoffield 0|1 or /dof 0|1 was a command in an earlier version, but it no longer works now. I can't find a date on that article so I don't really know what version to look for.

http://forum.toribash.com/showthread...27#post8268727

from this, it looks like there's a script that allows for dof, seeing as it was mentioned in this thread. If anyone knows about this, please post it here
Last edited by Glimpsed; Oct 1, 2016 at 09:50 PM.
Glimpsed
However,i saw this scripts a few months ago:
http://forum.toribash.com/showthread.php?t=22289
it does work,i tested it.
just copy code(second one by blam,you can change fov with M or N(blam said on post)),make a .txt file in data/scripts,go ingame and /ls filename.txt
Last edited by victortb; Oct 6, 2016 at 04:08 AM.
retired replaymaker | discord: victortb#9592
TB use to have DOF in the client during the 3.x ones. Pretty sure no one used it because at the time it required more GPU than people generally had. Most likely got removed around the same time as cellshading & anaglyph 3D was.

Go jab hampa in the ribs repeatedly and get him to re-add the command for it.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
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I'm interested in this, will computers/laptops support this now than when it was "introduced"?
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