people playing: 49, servers online: 16, games played: 142,132,306 Top Player: Karstnator

  Toribash Community » Toribash » Suggestions & Ideas
Register FAQ General Rules Community
Reply
 
Thread Tools Display Modes
Old Mar 3, 2017 Original Post  
-sir
Sample Text
Ranking Updates :: Season 3
This thread's purpose is to gather more thoughts on Matchmaking and how it should work.


Toribash development team is currently focused on making the Matchmaking system work as you would expect a proper matchmaking to, and we would like to make sure our current plans fit community's desires and views on it. Any thoughts and new ideas are welcome and will be considered.


What is currently planned to be implemented:

  • Ranked - a "first to 3" duel
    • No mod choice - players get to fight in randomly selected mods (mod changes each fight).
      Draft mod list: aikidobigdojo.tbm, taekkyon.tbm, lenshu3ng.tbm (or rk-mma.tbm), judofrac.tbm
    • Brown belt restriction
    • Seasonal rank resets (3 months for season length)
    • No daily rank 1 reward. Instead, weekly rewards for top n players or one-time reward at the end of the season.
    • Matchmaking being the only way to rank up.

  • Unranked - a "first to 2" duel
    • Pick the mod group to play
    • No belt restriction



We also plan to disable daily rank 1 rewards for now as it has turned into "farm rank without getting caught" fest.
It doesn't mean that everybody with top ranks farmed their way up, but Event Squad members have to deal with rank-related reports on almost a daily basis. We may still reward top players in some way.


EDIT (10/03/2017):
Originally Posted by sir View Post
Matchmaking mods have been changed, mod list now consists of "classic" mods.

Grappling: aikido.tbm, aikidobigdojo.tbm, greykido.tbm
Kicking: taekkyon.tbm, erthtkv2.tbm, kickbox.tbm
Striking: lenshu3ng.tbm, rk-mma.tbm, wushu3box.tbm


Last edited by sir; Mar 11, 2017 at 11:12 PM..
sir is offline   Reply With Quote
Old Nov 18, 2017   #111
heat
/jo heat
 
10th Dan Black Belt
Join Date: Mar 2017
Posts: 1,211
Clan: Division



id wanna see our elo raise again when the opponent leaves in midgame instead of just making him lose elo, its annoying
FunClub
I’m not Senu
heat is offline   Reply With Quote
Old Nov 18, 2017   #112
chatogato
Member
 
2nd Dan Black Belt
Join Date: Dec 2015
Posts: 149



^ this idea is good , winning nothing when the opponent ragequit is annoying
chatogato is offline   Reply With Quote
Old Nov 29, 2017   #113
Soda
Member
 
10th Dan Black Belt
Join Date: Nov 2013
Posts: 309
Clan: Adventure



Originally Posted by Heat View Post
id wanna see our elo raise again when the opponent leaves in midgame instead of just making him lose elo, its annoying

I second this. I just won 1 game and then they left and it counts for nothing. That should be a win by default.
If you're reading this, you just failed...
Soda is offline   Reply With Quote
Old Mar 14, 2018   #114
iPrime
Senior Member
 
10th Dan Black Belt
Join Date: Apr 2015
Posts: 753
Clan: Vengeance



It can go both ways as one's ELO can be raised and the other loses ELO.
TA Council Member <3Join Team 'Kido !
iPrime is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 01:55 PM.




Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
ragdoll fighting game physics fighting game ragdoll fighting physics funmotion joints martial arts karate pc mac free game turn based game