Ranking
Original Post
Uke-bot
Right, so you started playing with the scripts. Tried random.lua, but he looks like he's having a seizure, tried my former one, with delayed randoms, yet still, he doesn't do anything much...


http://jok.novahost.org/temp/ukebot.zip

NEW!

I have added a better learning mechanism. No longer random joints, but a selective algorythm, that cycles through the joints and changes them if they are supposed to. It then learns if it actually hits the enemy.

Extract the rar into [path]/toribash 2.6-beta1/data/script, and select the script from the Scripts menu in-game. If the bot only changes its grip state, or simply doesn't move, except hold all, restart the match, the randomizer wouldn't start for some reason.

What I'm going to add:

Whatever gets suggested.


If anyone wishes to modify the script, at least give me credit and post it in this topic. Thanks.

Original post


Well, then. Try my new one. It has a (very) basic learning AI. 

The way it works, is that it has a randomizer. If through a modification of his old best try (at first being hold all) it scores more than 2000 points, it records that new move, and starts modifying that. If he takes 2000 damage, the new move is erased to the old best.

What he learned doesn't carry over after you quit the game, due to limitations placed by hampa (as security, though a bit harsh), so I can't make .txt files to store everything.

Link: http://jok.novahost.org/temp/botnn.rar


Comments, suggestions, ideas go here.