people playing: 145, servers online: 44, games played: 142,000,000 Top Player: Cicada3301

  Toribash Community » Toribash » Suggestions & Ideas
Register FAQ General Rules Community
Reply
 
Thread Tools Display Modes
Old Apr 26, 2014   #1
MrDevilMan
Senior Member
 
2nd Dan Black Belt
Join Date: Jul 2013
Posts: 1,164



Realtime for fighters
I've seen realtime for the people on the waiting list, but why not for the players that are playing? There can be a command for it since you don't want people to see you doing your moves in classic mods.
Matarika|Mobinladen|Youngsandm|Darknis|2WC|Sidtheepic|
"Brains are like computers but squishy and very watery :3'' ~D
MrDevilMan is offline   Reply With Quote
Old Apr 26, 2014   #2
Day
Senior Member
 
7th Dan Black Belt
Join Date: Feb 2013
Posts: 1,178
Clan: Nitro



this would take away the excitement of the game and just turn it into a bunch of counters and re-counters for every turn.... it would almost be like a turn based mortal combat..... D:
"I don't need a safety word because my mother didn't raise no quitter." ~BaraYaoi - BDSM Expert
Day is offline   Reply With Quote
Old Apr 26, 2014   #3
Link
NON-EXISTING!
 
Master Belt
Join Date: Oct 2011
Posts: 4,732



It would help teaching moves, sparring, etc.

Supported
Link is offline   Reply With Quote
Old Apr 26, 2014   #4
Note
Senior Member
 
2nd Dan Black Belt
Join Date: Nov 2013
Posts: 1,100
Clan: re



It would need to be able to be turned off. This is key.
Ooootherwise supported.
esports are upon us
Note is offline   Reply With Quote
Old Apr 26, 2014   #5
MrDevilMan
Senior Member
 
2nd Dan Black Belt
Join Date: Jul 2013
Posts: 1,164



Originally Posted by Note View Post
It would need to be able to be turned off. This is key.
Ooootherwise supported.

Exactly. So there'd be a command to turn it off and turn it back on. E.g., /realtimeghost players.
Matarika|Mobinladen|Youngsandm|Darknis|2WC|Sidtheepic|
"Brains are like computers but squishy and very watery :3'' ~D
MrDevilMan is offline   Reply With Quote
Old Apr 26, 2014   #6
alright
Junior Member
 
Orange Belt
Join Date: Apr 2014
Posts: 6



You should also have to be op obviously.
alright is offline   Reply With Quote
Old Apr 27, 2014   #7
MrDevilMan
Senior Member
 
2nd Dan Black Belt
Join Date: Jul 2013
Posts: 1,164



Originally Posted by alright View Post
You should also have to be op obviously.

There's no way you can use this in official servers. Yes, you have to be op or at least a gm or Admin.
Matarika|Mobinladen|Youngsandm|Darknis|2WC|Sidtheepic|
"Brains are like computers but squishy and very watery :3'' ~D
MrDevilMan is offline   Reply With Quote
Old Apr 28, 2014   #8
Mystery
Senior Member
 
7th Dan Black Belt
Join Date: Jun 2012
Posts: 1,318



Just do it for mods with more than 1001 frames or make an inclusion for just sparring, otherwise like previous people said, "it will ruin the game".
Mystery is offline   Reply With Quote
Old Aug 16, 2014   #9
MrDevilMan
Senior Member
 
2nd Dan Black Belt
Join Date: Jul 2013
Posts: 1,164



I know this thread is dead, but I want to explain a few things about this old idea.



I have heard people say that it would ruin matches, but it is a command. You can enable it if you want to. Collabs, spars, etc, those ideas were most likely included in this thread. But I still think it should be in the game, even if it was less used. It can help people with their multiplayer replays, making toribash more....popular.
Matarika|Mobinladen|Youngsandm|Darknis|2WC|Sidtheepic|
"Brains are like computers but squishy and very watery :3'' ~D
MrDevilMan is offline   Reply With Quote
Old Aug 17, 2014   #10
adam2332
Forumite
 
6th Dan Black Belt
Join Date: Aug 2010
Posts: 1,563



I'm sorry but I don't see how enabling realtimeghosts for players will make Toribash more...........popular.
i sell pocket pussies
[Ae]ther | cncpls | [OoT] | SR
adam2332 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 02:10 AM.




Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
ragdoll fighting game physics fighting game ragdoll fighting physics funmotion joints martial arts karate pc mac free game turn based game