ES Recruitment Drive
Original Post
Story Time
Here's the idea. I draw a picture with a character. You tell the character what to do. All crappy suggestions will be ignored, and the best suggestions will be put into motion. I don't know where this will take us, but it sure as hell will be an adventure.

I awoke. Looking around I realized it wasn't my room.


There is a note on the door.
^garblejfidlssja beflijfdsl baeufkh dsjlinuefjdsl
Note says : MUAHAHA! BASTARD! I KIDNAPPED YOU AND NOW I WILL SMASH THROUGH THE WINDOW AND RAPE YOU. MUAHAHA!

Major ****ing Edit: Note says : This is the test Arena. You will now be given an ice cream gun. Kill the cone monsters. Lolzor.
PEANUT BUTTER JELLY TIME
Originally Posted by BlakNWyte View Post
Read the contents of the note. Do as told.

^garblejfidlssja beflijfdsl baeufkh dsjlinuefjdsl
The character drops the note, turns around, and sees the other side of his room. But it's not what he expects...
1. This reminds me very much of MS paint adventures
2. Can he have a name?


Suggestion:

The character turns around and sees a rock with another note thrown through the window
beep
Originally Posted by BlakNWyte View Post
The character drops the note, turns around, and sees the other side of his room. But it's not what he expects...


There is a stuffed hippo and a bed.

also yeah, mspaint adventures inspired this. In the same way, just tell the character what to do, not the environment.
^garblejfidlssja beflijfdsl baeufkh dsjlinuefjdsl
he walks over to the hippo and notices that a tooth is missing
beep
Originally Posted by huckman View Post
he walks over to the hippo and notices that a tooth is missing
HINT: SAY THINGS LIKE "EXAMINE HIPPO" NEXT TIME


odd
^garblejfidlssja beflijfdsl baeufkh dsjlinuefjdsl