But well, I am gonna rephrase some things.
I started playing toribash when gold era of wushu was ending. Odlov started to be inactive, Sahee just left, Kamiko was playing, but it was end, a lot of other great players started to leave. I always wanted to be as KamiKo, because I saw him in "How we do it in Poland" video- he was epic, then someone said me he is wushu player, so I started playing it too. I still feel proud due to a fact I was one of the "youngest" players with "lei si le" achiev (3rd dan with 6months of playing), and never stopped practice wushu (well, excluding inactivity months xdd). I remember all those epic wushu players, but mostly from replays- in game I saw them just a few times (Sahee- once or twice, KamiKo- a few times, Odlov- also a few times), but I know their style well enough (really, I saw shitloads of replays- You would be surprised, how many...) to know, that they were WAY better than players nowadays. And- coming to conclusion- they were playing wushu. Brushu is not wushu, and it was main topic of discussion.
Don't get me wrong. I find brushu as epic mod, and totally agree that it should be mod used at official servers etc (especially at it was made by Brucia with Odlov assistance- I remember that he was testing it and approved it)- that's why I play it. But when deprav comes and says that "he would make brushu with even more dt and df", I am asking myself- what the hell...? Wushu used to need a lot of skill to manage Your own force. At brushu, You don't need to worry about backfire nor random dm's when moving too fast- brushu needs another kind of skill. It is oriented at points, comebacks and style. And that is why I say that oldfaegs were just better than players nowadays- KamiKo was able to comeback three times in 500frames, his style was epic and he had to care about his and his opponent force, as it could have caused injuries easily. At brushu, You don't need to worry about random fracs, or even fracs in fights- if only You are good at no-grabs mods, blocking most of hits will be easy, and You will have to care just for points. Especially for person with experience at wushufixed- there You had to block AND be aware about dm's and fracs. Just blocking? Hell, damn easy. That is why I feel wushufixed used to need more skill from players, but not much more, as brushu has another advantages- You have to learn how to use bigger power (no need to worry about backfire anymore), make accurate shoots (at wushu it was fine to attack parts of body easy to frac or dm- at brushu winning needs points), block (it is way more important at brushu)... It is another mod. Similar, but it's not destructive wushu anymore. I don't know if it's better or worse- it's another. And luck is less important here- that is why I feel it is better "official" mod than good, old wushu... I'm fine with brushu, but if someone wants to make mod with even more df and dt, I just feel he is not wushuist at all.
If talking about players... I feel that KamiKo was the best. But eh... Odlov, Sahee, Verax, Begotten... They all were/are awesome too. Generally, I don't feel we should rate players. Even a few months ago I would do it, but not anymore- I feel that one of the main wushu pillars is playing with everyone as with equal. And this is why I refused to join this org when long long time ago Snake said I should- just no, I don't want to do it due to all those ratings, inviting players You consider as good enough, tiers etc. I feel it's not wushu spirit...