Toribash
Original Post
Hit sounds.
Currently they play when the enemy damages you yes?
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Why? Surely you'd want them to play when **you** deal the damage? That's what I'm requesting anyway, or even just implement "damage sounds" being different to hit sounds, either way, why isn't there sounds for when you lightly-heavily hit someone?
Yeah, I agree. If I knew they'd only play when YOU are the one taking dmg, I wouldn't have bought them to begin with.
http://forum.toribash.com/tori_inven...3&userid=75220

I think this was/is something that's already been created
[21:55] Icky: How the fuck can i make witty lines about blossoms without going full weeb
Send sir lots of cat pictures or something, and give hampa money for drive space.

All those sound items have worked ingame for around 5 years, at this point the only good reason for holding them back is server space.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you