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Achievements overhaul
Just curious about what the process of adding achievemts is from staffs perspective

It feels like half the ones we got are clan league related, and a lot of the rest aren't challenges, but rewards for just existing a long time.
It would be a lot of fun to have more things like the 'win 10 wars in a row' achievement (which can actually be quite hard) but at higher limits.
It's also a bit odd that the clan activity achievement has 5 tiers of activity but for some reason ends at 1 year of activity.. like is that really that uncommon?

I guess it's a mix of a complaint and suggestion, but what it really boils down to is there's not a lot of achievements you can actually hunt for, and those are really the only fun ones.
What makes them extra good is seeing that you got one that's rare.

So to reiterate:
Could we have more rare challenge based achievements?
Is it a tedious thing for staff to engage in?
Are there any planned new ones?
Last edited by Hattersin; May 10, 2018 at 11:29 AM.
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