Originally Posted by
Hikou
This is just a problem with TB Textures, as I’m aware it also happens with some heads. Not a bug with Toribash itself. The issue seems to be with your mapping. You’d be better off asking for help in the art boards.
In the mapping template those two faces of the bicep have an edge in common and I traced a straight line through it. It makes much more sense what TB Textures shows (a clean aligned line) instead of ingame TB (broken line). Mapping is much more difficult if templates don't match.
Also I don't really remember this happening in the past, but maybe I'm wrong.
As I said at the beginning I don't really know where this thread belongs.
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This is the line i made, can someone try to use ingame as right biceps and tell me if it's broken? What stuns me is that on TB Textures it's perfect, works like a charm.
Ingame i found out that the hand template is messed up too for me. Idk what to do really.
Last edited by WeppetKo; Jul 31, 2018 at 07:16 PM.
Reason: <24 hour edit/bump