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Original Post
[REL]Parkour_Freerun_a1
Made a mod after a long time. Trying to use toribash physics in different ways (Little tests so far). This is a parkour, freerun, race mod. Hope you like it.

IMAGES


DOWNLOAD MOD FROM HERE!



Sometimes a bug happens and red roof flies away load another mod and than reload mod. It should work.

Creating a room to play

Added a Replay. Not parkouring for months '-'
Attached Files
my_parkour_on_my_map.rpl (651.9 KB, 85 views)
Last edited by IBlackleon; Jan 5, 2016 at 04:29 PM.
Leon The Black
looks good, nice basic stuff to jump over etc well done blackleon

Ill try make a replay
Quplays
Quack's Club
[SIGPIC][/SIGPIC]

Pm me for help or if you have any questions.
Originally Posted by FleshMon View Post
looks good, nice basic stuff to jump over etc well done blackleon

Ill try make a replay

Thank you
looking forward to see it!
Leon The Black
Originally Posted by Miracle11 View Post
I did a little parkour with this mod, i like it. It's fun and basic

thank you dude. It is very good as I said in the server.

For others who are going to try this mod please when you touch green platform make it lean to front so that stick can push red roof and way closes. Thanks
Leon The Black
Iblackleon i'm current parkouring with Eden and there is only one thing wrong with this mod the slider .-. i'll post the replay after we're done and im happy you made another wonderful mod and so is Eden but yeah great mod and the pole should be round IMO but for parkourists i believe its harder to slide on a square pole then a round pole :P thanks again
Attached Files
Last edited by UnknownPvP; Jan 7, 2016 at 04:58 AM.
[LoP] [TF] [HaZZarD]
You are right I was just too lazy to change it. Good replay but why people keep breaking that end thingy xD just step on the fucking green platform and close the way. lol. Thank you anyway
Leon The Black
I did the map. and saved replay, tell me if you want to see it.
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Made a replay, looks pretty good.
Attached Files
Epic parkour.rpl (363.1 KB, 8 views)
Last edited by G0RECAKE; Feb 7, 2016 at 05:12 PM. Reason: <24 hour edit/bump