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Thank you for the advice Carlton. I will certainly do that in the future.
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the trails are the only part that really interest me at all

The rest seem...well...horrid.

I really expected more from someone who made such a pwnsome bomberman head ;o

Also, the trails are rather full, even for my tastes.

And the prices are really high for this.

An easy way to improve it is to use the bump mapping filter.

I used to use it a lot. Then i grew to hate the look. But Mine was used on top of already shaded textures

Using bump mapping will give yours a sunken-in look, or a plateaued feel.

I bet if you did that, people wouldn't be complaining so much about the price
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Originally Posted by DarkJak View Post
the trails are the only part that really interest me at all

The rest seem...well...horrid.

I really expected more from someone who made such a pwnsome bomberman head ;o

Also, the trails are rather full, even for my tastes.

And the prices are really high for this.

An easy way to improve it is to use the bump mapping filter.

I used to use it a lot. Then i grew to hate the look. But Mine was used on top of already shaded textures

Using bump mapping will give yours a sunken-in look, or a plateaued feel.

I bet if you did that, people wouldn't be complaining so much about the price

Ok, thanks for the critique. What do you have in mind when you say the trails are to full? I started making this set before I was comfortable with the templates that is why its basic(to the eye, I actually spent a bit of time on it), as for the pricing, they are high, I will learn. Do you just turn bump mapping on in the options because I don't see any difference.(I know what it is but not sure how to do anything with it here).
Visit my Shop On A Hill for textures