Toribash
Original Post
Request::Toribash to OBJ exporter
Toribash already has a renderman exporter, and I was wondering if there's anyone who would/could make an OBJ exporter as well? Just so I can use other rendering engines for screenies or maybe decipher the uv coordiantes for texture wrapping

I'm fairly new at LUA scripting, so that's way above my head.
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this would be cool if it's possalbe, being able to export toribash fights in 3-D programes could make for some interesting screen shots.
By what i can deduce from the output of the renderman and povray exporter, it is triangulated meshes right? so technically, if you remove the lighting and other stuff, you are left with just meshes....

I have to look into that and try making a rib to obj parser.....
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