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Old May 15, 2017 Original Post  
hampa
In coder land
Toribash Next announcement.
I've started to build a new Toribash version, code name Toribash Next.

While the current engine is super awesome it was written 12 years ago.

Things I want to add to the new engine:
- 2vs2, 3vs1 and brawl games
- Built with animations and models from the start
- Ingame multiplayer modding (mod rooms together)
- Ingame inventory and trading
- Run your own servers

Some technical details for those interested:
- Engine (Unity3D)
- Plattforms (Windows, OSX)
- Backend (Steam and standalone)

Economy:
- Part of the economy will be decentralised (we will have our own BitCoin type currency). This will allow players to trade outside the forum.
- The giveaway Toribash Next Token will eventually transferable to this new section of our economy.

Questions & Answers:

QA



If you have more questions, I'll keep this top post updated.

Last edited by sir; Jan 3, 2018 at 11:55 AM..
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Old May 2, 2018   #951
zwouter
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Join Date: Sep 2013
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Originally Posted by Baphomet View Post
Will there be a story mode?

I wouldn't count on this.
Originally Posted by Sense View Post
Will the same website be used for Toribash next for download, market, clans, etc.?

Yes
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Got any questions? Feel free to ask!

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Old May 20, 2018   #952
Dillon
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Any news about when toribash next is coming out? and do you think it will be popular ?
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Old May 20, 2018   #953
Bacalhau
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Posts: 1,764
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Originally Posted by Dillon View Post
Any news about when toribash next is coming out? and do you think it will be popular ?

If it will be popular nobody can say :v

But i want to know too when it comes! ¬¬
I'm Death.
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Old May 20, 2018   #954
Last
IT JUST WORKS
 
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Join Date: Dec 2016
Posts: 578



it already has some gifs and such of what its going to look like

no dought if there is going to be a beta its soon


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Old May 20, 2018   #955
Pegasus
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Posts: 1,000
Clan: Undead



Where's it? post it in the freaking thread
Undead Leader - Item Forger - Left-Handed - Pobre fudido - Scorpius
http://cache.toribash.com/forum/signaturepics/sigpic4476328_4.gif
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Old May 20, 2018   #956
GGplay60
Junior Member
 
White Belt
Join Date: Jan 2018



Originally Posted by hampa View Post
I've started to build a new Toribash version, code name Toribash Next.

While the current engine is super awesome it was written 12 years ago.

Things I want to add to the new engine:
- 2vs2, 3vs1 and brawl games
- Built with animations and models from the start
- Ingame multiplayer modding (mod rooms together)
- Ingame inventory and trading
- Run your own servers

Some technical details for those interested:
- Engine (Unity3D)
- Plattforms (Windows, OSX)
- Backend (Steam and standalone)

Economy:
- Part of the economy will be decentralised (we will have our own BitCoin type currency). This will allow players to trade outside the forum.
- The giveaway Toribash Next Token will eventually transferable to this new section of our economy.

Questions & Answers:

QA



If you have more questions, I'll keep this top post updated.

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Old May 24, 2018   #957
latvianguy
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Join Date: Mar 2011
Posts: 495



toribash, toribash wii, toribash steam, minibash, toribash next, toribash complete
Originally Posted by hampa View Post
Yes.

Ok, hampa, good luck with your work, but how about glitches in standart toribash? will i ever get an answer about how to disable flames from showing up when i am not even activated them? (download my tori - then you can see many flames, look at my activated, and you can see only one)
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Old May 24, 2018   #958
Primal
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Join Date: May 2014
Posts: 148



I don't see any gifs anywhere in the discord.

But, TO BE FAIR, I'm blind as a bat lol.
I miss [Origin] | Oldy Of This Game|
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Old May 26, 2018   #959
Divine
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Join Date: May 2014
Posts: 1,136



Can I suggest a more comprehensive tutorial in order to prevent new players from quitting due to the skill curve. Also more single player training to ease them into the game.
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Old May 26, 2018   #960
Dillon
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Join Date: Aug 2015
Posts: 158
Clan: Origin



Originally Posted by Divine View Post
Can I suggest a more comprehensive tutorial in order to prevent new players from quitting due to the skill curve. Also more single player training to ease them into the game.

I second this
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