Toribash
Originally Posted by Redundant View Post
Anyone can sell tc for any price they want.

tc price fixing rules are no longer in place?
<Faint> the rules have been stated quite clearly 3 times now from high staff
No, those have been instated during the great inflation before they sank all the money ever.
While I was gone, it seems, they removed the entire tc selling rule section, so basically only the regular market rules apply. We cannot really do anything if you get scammed asside from banning people, so common sense applies.
How are you?
Alternative 1) Add a transaction fee of 10 say 100 tc to each and every transaction of items, tc, whatsoever.

Alternative 2) Add a small fee to opening public rooms for more than lets say 4 players, set the fee to 10 say 100 tc.

Alternative 3) Add a price tag to each line in the chat, say 1 tc or so...

Alternative 4) (My personal favorite) Stop caring about the inflation, it's a natural effect of a growing economy which has yet to reach its plateau, I'd say once owning a 20k tc were a lot, and I see no problems with 20k one day becoming snacks. On the large scale, just increase the prices to match the amount of tc in circulation and bring some life to the economy within this community again...
Last edited by Smogard49; Sep 16, 2013 at 07:35 PM. Reason: Spelling.
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Originally Posted by Smogard49 View Post
Alternative 4) (My personal favorite) Stop caring about the inflation, it's a natural effect of a growing economy which has yet to reach its plateau, I'd say once owning a 20k tc were a lot, and I see no problems with 20k one day becoming snacks. On the large scale, just increase the prices to match the amount of tc in circulation and bring some life to the economy within this community again...

Adjusting prices to the amount of tc in circulation would be more difficult and would pretty much have the same effect as lowering the total amount of tc in circulation through the mechanisms that are currently in place and are based on voluntary payments.
Take into consideration that items do not get sunk, so the total amount of items keeps increasing, which is probably what you mean when you say growth.

Keep in mind that nabi has a monopoly on items and that this is a controlled environment, so saying “growing economy” is probably an overestimation.
How are you?
My idea is do what MMO's do and add a tax for posting things in the auction house which in this case is the market.
i created the ??? emoji
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Originally Posted by cocacobra View Post
My idea is do what MMO's do and add a tax for posting things in the auction house which in this case is the market.

Taxing: no. That added to the ruin of games like D3.
Small fee, say 10 - 100 tc, OK.
Also, please, change your post background, I actually had to select your post to be able to read it.
f=m*a syens
Originally Posted by Pindar View Post
I don't know about you guys, but I personally think Firebolty dumped a little too much tc into the tori-economy.

Originally Posted by Apricity View Post
Until firebolty sunk 13 million tc into the economy surely it has made a difference.

Originally Posted by Arglax View Post
As Red pointed out, that's not sinking. By hoarding 13m, he would actually stall the economy. Now the money is dispersed over many accounts and they'll probably spend it. If I understand what economy is, that would actually boost the economy.

I don't have stats for how prices or inflation were affected, but the stats I do have suggest the change was somewhat temporary.

Originally Posted by Fish View Post
### From 2013-08-12 to 2013-08-19 ###
Total TC: 516,705,619
New TC: 4,130,344
Sunk TC: 4,135,125
TC difference: 317,349
Circulated TC estimate: 14,042,876
Users involved: 4,074
Total users: 4,211
Total TC sent: 56,038,845
Total TC transactions: 30,349
Total transactions: 39,695

### From 2013-08-19 to 2013-08-26 ###
Total TC: 517,022,968
New TC: 2,370,826
Sunk TC: 2,118,142
TC difference: 1,254,263
Circulated TC estimate: 14,661,813
Users involved: 3,955
Total users: 4,067
Total TC sent: 66,408,181
Total TC transactions: 31,477
Total transactions: 41,673

### From 2013-08-26 to 2013-09-02 ###
Total TC: 518,277,231
New TC: 2,102,897
Sunk TC: 5,253,021
TC difference: -2,963,477
Circulated TC estimate: 28,660,772 << firebolty sells 13 million from 27th - 30th
Users involved: 3,604
Total users: 3,740
Total TC sent: 85,422,632
Total TC transactions: 28,185
Total transactions: 37,357

### From 2013-09-02 to 2013-09-09 ###
Total TC: 515,313,754
New TC: 2,682,919
Sunk TC: 3,421,025
TC difference: -382,122
Circulated TC estimate: 15,469,220 << back to normal 3 days later
Users involved: 3,642
Total users: 3,761
Total TC sent: 67,868,533
Total TC transactions: 30,932
Total transactions: 39,878

### From 2013-09-09 to 2013-09-16 ###
Total TC: 514,931,632
New TC: 2,781,331
Sunk TC: 3,693,475
TC difference: -145,402
Circulated TC estimate: 15,137,648
Users involved: 3,515
Total users: 3,616
Total TC sent: 73,139,194
Total TC transactions: 27,364
Total transactions: 35,857

### From 2013-08-19 to 2013-09-16 ###
Circulated TC estimate: 45,453,960
Users involved: 9,071
Total users: 9,283
Total TC sent: 292,838,510
Total TC transactions: 117,957
Total transactions: 154,764

### between <start date> and <end date> ###
Total TC: TC at the start of the time period
New TC: TC created by sources which are logged
Sunk TC: TC sunk by sources which are logged
TC difference: how much the total amount TC changed
Circulated TC estimate: how much was TC sent at least once (initial user balance - minimum balance)
Users involved: Users who sent or received TC
Total users: Users who made a transaction
Total TC sent: The sum of all TC transactions
Total TC transactions: the number of transactions where TC was transferred
Total transactions: how many transactions were made in this time period

Until I do something to find out how prices or item purchases are changing, I wouldn't say that the changes in inflation are any more dramatic than the other changes shown in these stats.
Hm, interesting where did it all go D: ... anyway for future reference... I know the idea was brought up awhile ago referring to kind of a bond type of method... basically you get banned and you sink tc to shopadmin or something like that in order to get unbanned... I don't think it would be to terrible of an idea since people just create alts anyway loll.
I don't think there's anything more to add after Fish's post.
If nobody has anything more to say, I'll close this thread since there clearly is no more room for discussion after behind-the-scene evidence has been posted.
f=m*a syens
Well seeing as there's no worry here I have no real suggestions other than brig back torirobbery for a day or two and the double or nothing button.
and then post how much was sank in that time because that' be interesting and stuff.
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