@Fee - I agree that could work as a counter option.
@Creat0n - Sorry, but I disagree. I do agree on the fact that it can be a leadership flaw in
some circumstances, but
not always. Again, this post originally was to form a discussion to develope either a punishment, a knowledge base for clan leaders/ owners as
@sir suggested, OR what
@Fee suggested, a reward system. Either or, not one person can say they are loving the way the clan system is working.
I will retract my original statement of a punishment. If a punishment system
were to be added, rather than
staff clan banning people, the
owner/ leader of the clan could issue a block on a person who has clan hopped or has a history of it. OR, they could just check the persons clan history using the system @sir made up, and just refuse to invite based on that. Just trying to find a better way of cleaning things up and keeping clans viable. Because in all honesty, the clan system is a joke in most ways. On other notes, saying I am just "inviting random people" is a shitty accusation. I ran tight applications, strict tryouts, and a trial period where if the player showed no signs of improvement, or were toxic, they got kicked, and if they were REALLY bad, they were what we called "Blacklisted". Unless you were in a clan of mine and actually had me as a leader, then you (and others, not just pointing at you) have not the right of claiming I have faulty leadership skills, so let us try to refrain from throwing that on the table here, and focus on developing something to help the Clan community. Thank you.
Last edited by zurka; Oct 11, 2017 at 03:29 AM.