Originally Posted by
Lagel
Sure GM's may be here for reasons to help out and they may "always be at our disposal", but what's so bad about implementing something to rid of alot of problems. I've only had a server hijacked once, but i've been in a server that's been hijacked multiple times. I don't see why implementing something as simple as this is bad, or why you'd even object against it.
Completely supported.
It's not to say anyone opposed to something thinks it's bad. But I don't think something needs to be created in order to stop something that is solely the fault of the original channel owner.
Regarding hijacked servers, it simply comes down to the rule of thumb:
don't OP someone you do not trust as well as
always set an owner pass if you plan to leave and come back. No in-game admins are needed to be called nor do the devs need to create something to prevent server "hijackings". Like I said above as the OP you don't OP anyone else you don't trust for any reason. If you get your server taken it's on you, always.
Originally Posted by DropKick
I think this is a good idea, people when responding always try to shoot down ideas however:
1. There are constant complaints of people getting their server jacked which then requires a GM to be called to help fix it. The common response is "OMG dont op people you dont trust" well obviously it's too late and maybe you thought you COULD trust them. If this was a feature this would never even be a problem. So it's stupid to say "Don't op people you don't trust" because that wouldn't even matter with this implantation. Fully would stop any trolls. THIS IDEA STOPS THOSE PROBLEMS, THAT'S THE POINT OF A SUGGESTION
I think
constant complaints is an over exaggeration. This solves problems of dumb OPs OPing someone incapable of having power and willing to take your server and your OP. Rather than create a whole system to stop it, don't you think it's a little easier on the devs if everyone gets some common sense? Rather than the devs having to create different things in order to prevent dumb people from doing a dumb thing and complaining about how they were wronged in the situation?
This is like planning a murder with someone, giving them your knife, then getting killed by the person you gave your knife to. It's your fault, and clearly you put your trust in the wrong person. Now, the Toribash situation isn't as harsh but I think you get my point.
2. You often OP someone to keep the server alive when you leave your room, when you come back later ofc the /owner has been changed and they may refuse to OP you. If you are the creator of the server you should have the rights to be Op'd again so with this feature you could be
What point is there to keep your server alive if you are leaving? I think it's common knowledge that you can set an owner pass, so do that and when you come back you avoid this problem altogether. If you aren't coming back for let's say a few hours, then at that point you might as well make a new server if you want to be OP so bad.
3. If you lag out or ping before/forgot to set an owner password you can still come back and be opped because it is your server, and once again a GM doesn't have to be involved.
Always set an owner pass when you start your server. It's that simple no need for a whole system around it.
4. This wouldn't be hard to do, and would save constant complaints or asking for someone to come into their server and OP them. This implantation doesn't even hurt anyone or anything and only causes a positive result.
Again with the constant complaints, I think in the grand scheme of reports and complaints, server hijacking is fairly low on the list. If this really was a huge amount of players complaining about this constantly and constantly, there would be an announcement somewhere saying how to prevent this with common sense rather than coding.