Ranking
Original Post
Better Flame Customization
This has been an issue for me personally for years, but basically when you use a 'flame particle texture' it will automatically be applied to all flames, and this becomes an issue when you have some flames you'd like to keep the way they are, while editing additional flames.

My idea is to basically make the 'flame particle texture' item work as a 'storage set', and you can add flames to the 'storage set', and the flames inside will have the texture applied to them, other flames activated won't be affected unless they are also inside of the 'storage set'.
i support this idea as a flame forger, more ways to manipulate and create paricles would be nice too
<[Alpha]Diamond> in short: you count pings, you run, you lick boots