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Old Aug 28, 2009   #1
culapou
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[Mods] Weekly Mod Mini Tutorials (1:) Basic Making and Saving
Guranteed to teach you how to mod

Week 1, Basic Making and Saving
Week 2, Advanced Worldbuilder and Basic Notepad
Week 3, Intermediate Notepad Editing
Week 4, Advanced Notepad & Basic Body Editing
Week 5, Weapons Special!


Week 1- Basic mod making and saving

Starting
-Alright, first lets fire up Toribash, once it has loaded go into a singeplayer game
-Now we have to load up worldbuilder, type "/ls worldbuilder.lua", you should see the ground turn gray

Pallets
-Before we make any objects, we should open up the pallets, press "C" "F" and "M"
You should see this on the left side of your screen:

-The flags will change the properties of the selected object, we don't have any objects made right now, so they aren't in use (see list of flags at bottom)
-Mass changes the "weight" of the selected object, the lowest mass you can make in worldbuilder is quite heavy, but lets not worry about this now
-The color pallet changes the color of a selected object, the white controls the transparency, have all colors at once to make black, none to make white (or invisible)


Controls
-The controls for Worldbuilder are mainly on the numpad, so when I say press 7, don't press above the U. etc.
-To move the objects left and right, you press 4 and 6, up and down is 7 and 1, and back and forth is 2 and 8
-To make an object bigger or smaller, you hold 0 and then 4 or 6 to make it larger left or right, or hold 0 then 7 or 1 to make it bigger up and down, etc.
-To rotate an object hold the . then 4 or 6 to rotate it side to side, hold . and 7 or 1 to rotate it up and down, etc.
-Press 5 to change object type from cube to sphere to cylinder
-You can change how many spaces the object moves or grows or rotates each time by pressing capslock, this sometimes doesn't work and you need to fiddle around with it



Making and editing objects
-Press * to make a new object, when you make a new object, this will show up in the right side of your screen
(Tell me if you need help understanding this)
-Change the size, color and rotation a bit, and place it where you want

-One object is no fun, lets make another, duplicate by pressing p
-Moves this object where you want, change the color size and rotation too change the shape type if you want too, heres mine:

-Remember that worldbuilder only displays object holograms, the players can not interact with them, and the objects will appear slightly transparent.

Saving and Playing
-Time to save the mod, hit enter twice and start typing out the mod name
-You should be typing in the text box in the middle of the screen, not the normal one for mp chatting
-You must save your mod with a .tbm eg: tutorialmod.tbm
-Hit enter to save, once your mod it is saved, it will be put into the toribash scripts folder, take it out of scripts and drag it into the mods folder(Tell me if you need help on this)


Completion
-Once the mod is in the mods folder you should be able to load it in toribash, but first unload worldbuilder by typing /ls unloadscripts.lua
-Play around with your mod, this is how mine came out:
(Kiss is censored)



List of Flags functions
Static: Makes the object stay still, it can not be moved
Instagib: object dismembers anything it touches
NoGrab: object can not be grabbed
You can combine any and all of these to make interesting objects eg: A nograb instagib cube



Hotkeys
F-Flag pallet
M-Mass pallet
C-Color Pallet
delete-Deletes selected object
*-creates new object
p- duplicates current object
7,1,6,4,8,2 Moves object
0+7,1,6,4,8,2 Changes object size
.+7,1,6,4,8,2 rotates object
NUMBERS AND SYMBOLS ARE FOR THE NUMPAD

Post if you have any questions/problems

Post your newly made mods please!!

Next Week: Advanced Worldbuilder and basic Notepad

Last edited by culapou; Feb 24, 2010 at 05:14 PM..
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Old Aug 30, 2009   #2
Nirs
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ty, cula

very helpful

translated to russian

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Old Aug 31, 2009   #3
granate08
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Very helpful but i have a problem!

I used a wrong program to open and now i can't change it anymore .


Please how can i get self-created ones back to normal form?
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Old Sep 1, 2009   #4
culapou
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I'm a bit confused, do you want to reload the mod into worldbuilder to edit it? Unfortunately Worldbuilder glitches the mod horribly if you try to reload it, do edits in notepad.
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Old Sep 1, 2009   #5
granate08
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Back to normal form: I have a problem because i accidently tried to open a self created one with another program... I couldn't play self created ones before... So i tried that... But now it is saved to open with that program...
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Old Sep 2, 2009   #6
Gugu
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Here's a problem:

I have a laptop, and that means i dont have a numpad.

Is there a way to fix this?


EDIT: nevermind, i found out

Last edited by Gugu; Sep 2, 2009 at 03:13 AM..
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Old Sep 2, 2009   #7
granate08
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Please... I need help with my problem.
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Old Sep 2, 2009   #8
GreekDemon
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Thanks for the tutorial. I only used notepad before
XP
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Old Sep 2, 2009   #9
granate08
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Please... Someone... And sorry for the posts.
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Old Sep 2, 2009   #10
culapou
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You don't double click the mod, you drag it into the mod folder, and then open it using toribash, (/set mod ___.tbm)
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