Toribash
I'm assuming you want cnc on roll it again, so I'll do that one.

Opener was nice, minus the grabbing before dm'ing. I'm almost always against that. It seemed like you wanted to get something out of that punch, but couldn't, so you just threw uke in the air. If you try something and it doesn't work, try to erase any indication that you even tried it. Otherwise, the replay gives off the impression that you failed to do what you intended. Jump was nice, although you paused a bit in the air while you were fishing for the grab on uke's torso. Boom was sick, though I was a bit disappointing that you had to use a grabby hit to get the decap. Overall, pretty nice, and I think the main problems I had with the replay were from past you, not present you.
[12:00] <fudgiebalz> toribash SUCKS
Check my ~~~Dank Replays~~~