Originally Posted by
Dothgar
Over-used directional shading.
I believe it would look better and less sketchy, while still capturing
the details.
i dont believe that directional shading can be overused, i believe if can be further polished and blended, but ive chosen not to, as iv always prefered my work during sketch phases, and have never liked the more polished versions of my work, cleaning it up takes away from the severity of the lines, softens the angles, and just generally makes it look weaker and takes away from the character.
maybe its just my technique, i dunno, my main medium is actually painting, and i had it bred into me that the paint/directional lines should be visable, to uphold the integrity of the piece, and while i could never get it right with my painting stuff, it worked quite well for my pen and pencil stuff, tablets pretty much the same
difficult to achieve on the sphere without blocking the back out entirely
Originally Posted by
GoodBox
The jaw looks a bit funny to me. When I looked up Saren I noticed he had a wide jaw, but part of the jaw was hanging off to make up for it. Your jaw is just as wide but not nearly as much is hanging off, making for a really wide face.
i took a few liberites with the design and chose something i thought looked good, there are a few areas that arent quite the same as on the actual character
Originally Posted by
GoodBox
I'm also not sure if there should be two heavy shadows near the teeth area of the jaw. Shouldn't the teeth and jaw be one piece? I think they should be.
again, took a few liberities to make something that looked nice. all the parts of the jaw are intended to be separate.
thanks for the thoughts and comments
Last edited by BenDover; Sep 10, 2012 at 09:21 AM.