Toribash
Originally Posted by Ezeth View Post
oh yeah
http://speedy.sh/thBaD/ToririgUVfix.obj

still bad uvs.

and textures rotated





after importing obj


after recreating level UV's

but nothing changes

and i still got this error on importing


sad that i dont know 3d editing software, i would correct all by myself.

Guys, can you help meh? I want to do a tutorial later for this way of texturing (mudbox+photoshop complete texturing). But i need a working doll first.
Last edited by nblx; Jun 8, 2013 at 04:49 AM.
Scale your UV's down slightly so they are all within 1 tile?

Decimate your mesh a bit to bring the pole order down to <16?


It'll be a lot easier to work on the sphere is you bring the poly count down a lot. As for texture rotation, just rotate the mesh to the correct amount...
ok. i guess i have to learn 3dmax to move further, cause i cant do what it needs in mudbox.
-----
guys. thats amasing thing. im so excited. it works, its magic.

clone brush in mudbox (drawing the breast texture)
before

after


bugs correction
before

after


drawing in 3d



after predrawing, polishing in ps.
Last edited by nblx; Jun 9, 2013 at 06:19 AM. Reason: <24 hour edit/bump
the propotions of the doll is bad partly. need to remake the doll by myself.

but this will work great with proper doll.
Wow, that's looking just about seemless. Well done, very convincing.
<Crooked> I'd say spartan, cause if he's tough enough to digest ungodly amounts of alcohol he clearly has the best body
Guess and check maybe? Take a screenshot of the forced, then of the relaxed, do some math on the difference and carry that over to 3ds Max. How close does it have to be?
<Crooked> I'd say spartan, cause if he's tough enough to digest ungodly amounts of alcohol he clearly has the best body
Originally Posted by ImmortalCow View Post
Use ShnitzelKiller's blender rig, it should still be linked in a sticky in the art section

for relaxed?
if not, i've done already proper rig in 3d max with correct uv's and propotions.