can someone please post a code with pre edited head textures, or explain how to make it not require them?
I've tried multiple times and cannot get it right.
also, I keep getting this error on some of my screens
I also noticed, in the screens that do work the lines are a lot shorter
ex.
#include "redclay.inc"
Camera(5.526597, -0.972237, 0.935113, 1.026597, -0.972237, 0.935113)
blob {
Blood (-0.178730, -0.066118, 0.431995, 0.010000)
Blood (2.169129, -0.066013, 0.429878, 0.024356)
Blood (0.994768, -0.608989, 0.094108, 0.018427)
Blood (1.005999, -0.638249, 0.094109, 0.010000)
then the ones that dont work
ex.
#include "glossy.inc"
#switch (frame_number)
#case (1)
Camera(5.495226, 0.250847, 1.871394, 0.995226, 0.250847, 1.371394)
blob {
Blood (0.900033, -0.264311, 1.932671, 0.005000, 0.000000, 0.000000, -3.770167, 0.000000, 0.000000, 0.000000, 0.65, 0.02, 0.14)
Blood (1.104811, -0.258462, 1.926463, 0.024998, 0.000000, 0.000000, -3.770167, 0.000000, 0.000000, 0.000000, 0.65, 0.02, 0.14)
Blood (0.898426, -0.238938, 1.930832, 0.021344, 0.000000, 0.000000, -3.711270, 0.000000, 0.000000, 0.000000, 0.65, 0.02, 0.14)
Blood (1.105142, -0.233341, 1.923985, 0.007841, 0.000000, 0.000000, -3.711270, 0.000000, 0.000000, 0.000000, 0.65, 0.02, 0.14)
Blood (0.833216, -0.247249, 1.421925, 0.023319, 0.000000, 0.000000, -3.475675, 0.000000, 0.000000, 0.000000, 0.65, 0.02, 0.14)
Blood (1.146409, -0.258892, 1.411244, 0.009733, 0.000000, 0.000000, -3.416776, 0.000000, 0.000000, 0.000000, 0.65, 0.02, 0.14)
Last edited by Stupinator; Mar 27, 2008 at 05:17 AM.
Reason: changed image