Endurance Onslaught 6.0
Originally Posted by MrPoptart View Post
That's the most objects the engine could handle without 'sploding.

really?
they should tweak the engine in that case
Last edited by Gamerbad; Apr 24, 2010 at 09:27 AM.
Helge Sverre - System Developer
https://helgesverre.com
Thank you guys *-*
I'm glad that you liked it
It's not hard to do mods like this :B
If i won 9/10 on this
Ill really do more lol

Edit:

I cant find where in the worldbuilder.lua I have to type 16 instead of 12 .-.
Last edited by kotaro666; Apr 23, 2010 at 09:03 PM.
"RUN TO THE HILLS!!!
RUN FOR YOUR LIVES!!"
Originally Posted by kotaro666 View Post
I cant find where in the worldbuilder.lua I have to type 16 instead of 12 .-.

Look for this part:
if key == keyset.new then 
		if #shapelist < 12 then currentshape = new_shape() end
	end

	if key == keyset.dupe then 
		if #shapelist < 12 then copy_shape(shapelist[currentshape].data) end
	end
and change those two 12's to 16's
if key == keyset.new then 
		if #shapelist < 16 then currentshape = new_shape() end
	end

	if key == keyset.dupe then 
		if #shapelist < 16 then copy_shape(shapelist[currentshape].data) end
	end
It's near the lower middle of the script.

Just Ctrl+f "12" and you'll find it.
Last edited by MrPoptart; Apr 26, 2010 at 07:13 AM.