k, here are my thoughts from the first day of playing. I sorted them up for easy reference.
Tori and Uke
The forward gravity was annoying at first- and it still is- but until you guys can fix it, I suggest that the easy cure would to be starting the players farther from each other.
I enjoyed the fractures, it was my first tiime getting one in TB in the replay down below (:.Now, even if it's realistic, I see no problem with enabling dismemberment, as long as you set it high so people don't go gunning for DQ's. I liked fighting the full frames.
The Ring
Could be a little bigger.
Building of Jam and 715379's suggestions, the ring ropes should bounce independantly (sp?). It felt weird how sometimes Uke would be held up by a wall. Even more, this would make it so that you could knock someone either over or through the ring ropes for a dq.
And, here is my replay from my best try on day one: