Originally Posted by
monkeyishi
Skill level can be tracked by your ability to accuratly predict your opponents moves.
Thoughts on this statement?
Is there a better metric or is it too narrow.
I'm leaning towards too narrow. Though i do 5ink its quite high in importance for this game.
i don't think that's true. Predicting your opponents moves id of course part of skill, but i would rather say a whole collection of things that you could call gamesense is what determines skill. Gamesense would include knowing your opponents moves and knowing how to react to them, knowing which joints to click to achieve your goal if the opponents moves like you think he will. Somenone who knows what will happen doesn't necessarily know how to fight it. A skilled player is someone who knows what he does and what the opponent does and who has control of the game.
If a player knows the game well enough to play without a ghost (and win) he can be considered skilled in my opinion, since he fullfils all the above mentionned things. Not only is he good at knowing what his opponent does, but he also knows how to react to it without trial and error.
And seriously guys, do you even think about "hmmm how is he going to react next?", for me it's just become a feeling that lets me know what to do without even really thinking about it. That's also why, even tho toribash used to be a game that i needed to concentrate on a lot, now i can just play it casually while watching videos or somehting.