Rev1
Rev2 - colors fixed, added scroll bar, brand new HISTORY feature, useful suggestions when "/" is typed
The fact it's a chat box kinda makes it hard to see what's happening behind it. The good part about the current chat is that it's essentially there as an add on.
I can still zoom in to see the ins and outs of joints during a complex fight without it being impeded by some chat box.
Queue is kinda needed, especially for things like tournaments and event servers, aside from it being nice to judge how long you're gonna be waiting.
The history addition is a nice idea though, instead of having to scroll up some chat. Perhaps if you added that as another window, next to where you've put room, a history box perhaps.
I like the idea of a revamp but it does seem a bit over the top in terms of impeding visuals behind the text, as it stands.
You can hardly compare a vast MMORPG or something like that to toribash. They're not even slightly similar. Toribash requires you to frequently zoom in and be able to see peripheral joints, and I would definitely feel like the text boxes would hinder that. As for the comment regarding players who use 720p or less, you may be surprised. Toribash is a pretty small, easy-ish to run game when you run it on lower settings. It's not supposed to be hard to run, unless you specifically make it that way. Unless the text boxes were transparent or another solution was found, I'd probably just /opt chat 0 all the time when playing properly
Guys, we can't really say it will affect our gameplay and what we can see based on this concept. The only way you can say it will is if you test the chat out in game for yourself. Though that's not exactly possible right now.
Thanks for you comment sir.
I think that switching QUEUE/HISTORY within the same window is the best solution in term of "gamespace". I tought about making History "slide-able" from the downside of the Queue window but the result was a too long rectangle which didnt really look nice.
Anyway, if gamespace is really the problem here then there are several "software" solution that goes a bit further just design.
1. the more you scroll in, the more the chat become transparent
2. buttons to minimize the chat to the writing-bar only
3. better contrast of joints?
I tried to keep in mind that Toribash is all about zoom in and zoom out but we really can't get a traditional chat without sacrifing a bit of gamespace.