I'm going to pile a few statements here that i find true/worthy, because of that there isn't much to add from myself here, which is why i refrained from posting. There isn't much to discuss here.
Originally Posted by
Erth
Wushu, in some form or another, has always been integral.
Having another mod emerging won't endanger the existing mods.
There will always be A wushu room, at best there'll be a new mushu server or mushu will be added to the mod rotation. That's at best
Correct, as long as mushu isn't considered a legit variation of wushu given it's few similarities. Otherwise this might happen:
wushu.tbm-> *variations* ->brushu/wushu3 -> mushu.tbm
---------------------------------------------------------------------------> x/time
Originally Posted by
DrHax
[...] It'll never be competitive because of it's very nature, but it's fun, people like it and enjoy it, and Team Wushu honestly shouldn't give a hoot about it. [...] We shouldn't attempt to control what people enjoy just because we don't enjoy it. [...]
1. Hopefully ; 2. Pretty much.
Originally Posted by
snake
[...] if naab have 2 rooms to choose from wushu or same wushu but easy to dm he will choose mushu in 99% of time, because "it looks fun" and require no skill whatsoever. the problem occurs because new players are very likely to stay playing the mod they belive they are "good at", so you have quite a segment of potential wushu players getting stuck there.
mods live when there are players who play them. no fresh blood - no mod.
[...]
organizations exist to promote mods and thats another tool of possible recruits for clans based on specific mods. that was the purpose of teamwushu and bushudo - to get more fresh blood for fl0w obviously.
[...]
1. True, we're lazy by nature, so they'll go for the easiest option unless they're actually motivated to learn wushu, which can happen through promoting our mod, not starting an anti-campaign on mushu, that makes wushu less desirable the same way.
2. True, i.e. wushufixed compared to nowadays. I still like to play fixed every once in a while, simply to challenge myself with the randomness. But it *is* possible to generate newcomers on that by teaching them, if necessary (another topic)
3. Pretty much.
Originally Posted by
deprav
[...]
Some new players seem to be confused because of similar names, but that doesn't mean they would have been wushu players if mushu was inexistant. If mushu wasn't here they *would* be playing tk or instagib or any other mod.
Toribash is a game, people play what they like to play. You can't force them into loving wushu !
[...]
Pretty much true.
Mushu in my eyes is and always will be a lol-mod, not to be taken seriously nor competitive in any given aspect, also i personally find it rather boring from my experience out of curiousity. I understand snake's disdain for the community and i somewhat share it. Though i wasn't around when abd was made, i suspect it was created with the intention to be used publicly and competitively, which is different (hopefully) with mushu. I understand however that with only enough time and people, it will be judged for whatever lame reasons that mushu will also then be taken seriously ;d Which is exactly what snake's afraid of here. It's less likely in this case when you compare it to the birth of abd, but i see your point. But in this case the problem is the community itself, not the mod. I don't mind the mod being created and played by whoever desires, i don't much care. I find more fun in airhockey lol. Going all anti-mushu is too aggressive of an approach imo, and like above, it's not exactly something you can do about it, except keeping your own mod alive and finding newcomers through promoting. No matter the state of the mods i still make/help newcomers (see editz,lordrice,zer0897,kaylapanda,sissykick) play wushu to keep it alive, as it's pretty much a traditional mod in RA.
Originally Posted by
eazi
[...] If you hate mushu so much that you are afraid people will call it a wushu derivative, you can't do anything about it. you cant stop people from playing it
Pretty much, so the only real thing to do:
Originally Posted by
William
If people like it..for whatever reason they do, we can't stop them from playing it. We can only try and advocate our "brand" of wushu more.
Hope this compilation might clear something up.
Last edited by k6vamees; Nov 24, 2013 at 05:34 PM.
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