Endurance Onslaught 6.0
Original Post
Toribash 3.86
Windows: http://www.toribash.com/download.php
OSX: http://www.toribash.com/download_osx.php

Change log:
- Added Free Cam
* 1 - normal cam
* 2 - free cam
* 3,4 - Uke/Tori cam
- Added camera key frames
* k - add a keyframe
* Shift+k - remove all keyframes
* i - auto keyframing
- Key frames are saved with replays (CAM 0; <lookfrom> <lookat>)
- Faster multiplayer FPS (replays and ghosts are cached)
- Re-added option for mouse buttons (old-control scheme)
- Removed music and ghost sounds
- Fullscreen auto resolution (tries to find a proper resolution when switching to fullscreen)
- Smoother camera (added a bit of decay)

Bug Fixes
- crashes in OSX with autoupdate
- Transparency problems
- Fixed particles and hard shadows in shaders
- Fixed position of bounty messages
- Fixed sphere quality on bumpmaps

If you have any issues please post it here in the the support beta release forum.
Yeah Hampa!! So nice... But in the next version, lets put hair!! All like thi idea put on wii. Job and more job! Lets go. =D
Why did you erased ghost sound ?? I loved it ...
"Roses are red violets are blue, if I had a brick I'd throw it at you." -Stewie
Originally Posted by jake2247 View Post
Can you do in new version that like in Toribash 3.83? so its that press x so it hold or relax i liked that =D

you could always do that :/

Edit:
Cool, my 800th post!
Last edited by SlyBash; Jan 26, 2010 at 03:12 AM.
Very good update, the freecam is working perfectly and the old clicking system for changing joints states is finally back
Good job !

Also :

Originally Posted by hampa View Post
- Fixed sphere quality on bumpmaps

For a moment i thought bumpmaps textures were fixed... but no, i still see no difference with bumpmaps activated or deactivated (the texture looks darker with bumpmaps activated, but no effect of depth at all).
Originally Posted by bigboy2 View Post
Damn, i need the quick contract and extend settings.

there should be a setting so we can change that... just saying

You can use the mousewheel or Z. Can't be quicker than that.