Information about movable objects in .rpl data
Hello people,
a replay data contains information about the toris (their position and momentum).
Though, as far as I know, it does not contain any information about the movable objects which a mod eventually has.
My question / request is: could there be a script that gives out this data? For example, when I kick a little box, the .rpl data / script will give out the information about the postion and momentum of the little box:
"frame 30;
env_obj 1;
Pos 1; 0.66540 ... etc.
Qat 1; 0.99345 ... etc.
Linvel ... etc."
something like that.
Would that be much effort to write a script like that?