Ok so I've been doing some thinking on the issues of the toribash AI issues I brought up earlier.
I can get around having to figure out how to recognize joints and click them by just making a TB script where you can edit joints via integer values, this seems obvious but it took me a minute to remember TB has scripts.
And in terms of how to feed it game info, if it saves the replay every turn it can open up the replay in notepad and parse out all relevant info. It'll prolly need to delete it after or memory will become and issue lol.
This honestly doable.