Toribash
Original Post
[SOLVED] Resetting joints after a screwup?
Is it possible to reset your joints to the *first* known position of your turn?
Often when playing with people that are new, they will try to edit their Tori (or Uke) from a certain position and look at the ghost for the result, sometimes the result is worse compared to if they didn't do anything, or there might be a different better setting, and a quick reset button to set joints based on how they started the turn would be nice, so they could try a different approach.

Afaik this still doesn't exist but perhaps I missed it.
Last edited by 0mega; Aug 25, 2012 at 11:47 PM.
That sets all joints. Ie.: Hold All or Relax All.
I'm specifically asking for a key that puts all joints on *whatever* they were on at the start of the turn.
So if It's turn 3 and *at the start* of the turn my pecs are extended and leg joints are contracting. (Because I set them that way at turn 2) then pressing this magic button will reset my tori to have pecs extended and leg joints contracted.
Last edited by 0mega; Aug 25, 2012 at 11:43 PM.
nope this key doenst exist to the actually state of the game
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