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excessive shadows
Settings are
Shaders: ON
Ray Tracing: OFF


image




This occurs with ray tracing on but it seems lesser?
Shaders: ON
Ray Tracing: ON


image2



Depending on where I look, my body is Blackened or basically invisible
Shaders: OFF
Ray Tracing: cant be turned on lol


image3&4



After a tiny bit of trial I found that it begins with turning on ray tracing, basically everything ticked on, then as i go down or skip straight to potato quality it seems to stop happening but it comes back when I reset the game even when ray tracing is off from start.
not sure what's happening
Your broken bumpmap textures are what's causing it + bumpmaps aren't 100% supported (especially when it comes to broken textures).