Toribash
Original Post
Randomizing movement of an object
Another feature I'd like to see is the ability to give an object a thrust/force that is randomized at the start of each game. One game maybe a ball flies south, another game maybe it flies northwest, etc. I can think of many uses for this in mods. Would allow you to create dynamic environments which behave differently each game.
Last edited by Odlov; Oct 24, 2015 at 12:46 AM.
Originally Posted by Smogard49 View Post
You can fetch not so "random variables" such as time and the moves done by players, thus making it "somewhat random".

That's what I thought about doing (tying changes in golem/environment to movements of uke/tori), but how the hell do I do that?