ES Recruitment Drive
Original Post
{Event} Texture Triathlon: Gradients


Welcome textures and artists, in the next few weeks AlphasoniK and I will be sponsoring a triad of events where you can test your abilities in specific areas of texturing. This first event's theme of Gradients, will require you to make nicely shaded Headtexture mainly out of shapes and gradients.



Rules
  • Only Gradients, Shapes (Line, Lasso, Pen tool, Paint Bucket, ect), Gaussian Blurs, and strokes can be used to make your Headtexture
  • Only one entry allowed per person
  • Headtexture must be made for this event
  • Maximum resolution is 512x
  • Feel free to do whatever you want to with the heads after you present them.
  • Ends in three weeks! (June 22)



Judging
Your entries will be judged by AlphasoniK and myself, we also have a specialist judge for Gradients: Pate5!

We'll be looking at Overall Quality and Shading when we judge.




Prizes
1st Place: 80k
2nd Place: 40k
3rd Place: 10k


Have Fun!
Last edited by JinxZ; Jun 15, 2010 at 08:10 PM.
Nice competition ;)

My entry:

pretty much everything you see here (except the black) is a gradient. In some cases plenty of them on top of each other :P
It sure isn't as flashy as those standard gradient options though, more discrete but still gradient is gradient.

Tried to keep this clean and simple

I may do some fixes to it soon, I don't know.
Last edited by Ezeth; Jun 3, 2010 at 10:28 PM.
The black is fine, it'd just be considered a black paint-bucketed shape.

Nice entry Ezeth.

(>^_^)>
oooh, keen, gradients and shapes. win.
-=Art is never finished, only abandoned=-

no c/p , and gradient like never . my entry , maybe a new one if i take time
Last edited by vermine; Jun 2, 2010 at 09:53 PM.
Sweet entry Vermine. I'm assuming the black shading on top of the white parts at the back was made by a Gaussian blur? Other than that section I can see where you use the gradients in a really intuitive way.

(>^_^)>