Originally Posted by
Sorcerer
Like seriously, i had alot of people saying It was worse than the original game, but is it really THAT bad?
No it really isn't, obviously with any game in existence that tries to have a fruitful sequel there's going to be bugs and problems, some optimization issues, and more, but in reality the game is far from being as bad as people have made it out to be. Regardless of the game being out or not, there will be people who will not like it automatically because it doesn't have their favorite design or implementation from this current version of Toribash, and more. The amount of potential freedom we can have in Toribash Next compared to Toribash Original is far better considering the new degrees of joint movement, the fact that it runs on unity and can practically have more capabilities to import better assets at higher tri values than here, and the fact that modmaker is so much more advanced albeit needs some work most definitely (as such since the game wasn't even complete on release), and so much more.
An underlying problem that I personally don't like but isn't ruining my entire game experience is the way modmaker files are text-wrapped or created, as it seems very congested.
Two ideas I have is implementing the same form if not better customization for players I.E. texturing your tori still and being able to commission custom items and more, whilst also having that free capability to come up with your own tori texture like you can now in Toribash Next using eyes, and styles. Just the fact that the festive lights head object you can get in the TBN store can move and make sounds is amazing, since when was an object besides hair that you could wear was so dynamic in the sense it moved without being a problem?
There's ton's of work that could be done to make TBN so great, but just like any project or release, you cannot DENY the fact that it will have problems, it will suck to work on at the start of it all, and it will get worse before it gets better, simply because not everyone plays the same kind of game due to various limitations like resource usage, as a very simple example.
Please try and play Toribash Next! It is fun to play, multiplayer can be hilarious when you don't know what you're doing half the time (Me when I did a backflip and dismembered myself with the katana while my friend gannforlife cut me into pieces) or the gun gamemode where you can spam projectiles once per turn and make the gun look like a turret XD?
If it's not fun, that's alright, cause we still got OG Toribash right here to play!