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SHADOW, THE HEDGEHOG - head texture
Here is a nice rendering of the game character Shadow The Hedgehog from the Sonic series.

It features the characteristic pointy ears and spiky hair just like the original!



And here is how it fits in game:



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**Be aware of the fact that this texture utilizes transparency.**
Last edited by LastDuck; Jan 6, 2011 at 09:05 AM. Reason: new price
I think he was trying to get the spikes on so that they could fit right.
I'M NOT A ****ING WIZARD!
The transparency was used in order to make the pointy ears and the spiky hair look more real. Cannot achieve such effect in a all solid sphere.
It looks good I think. But I can't see the back very well. Why does the head move like that in the .gif?
That feels good. I like it when you touch me there... mmmmh. That hurts...ow ow! Click Here Much better.
About the transparency in the head texture
It seems like some folks here are concerned about the transparency used in the texture. So let's take a closer look at this:

Here is how it looks like in game:




And this is the look I've tryed to achieve resemblance to:




As all you can see, it's not easy to get something to look like this without transparency.
Originally Posted by Lifted View Post
It looks good I think. But I can't see the back very well. Why does the head move like that in the .gif?

because in photoshop, unlike gimp, you cant just do the simple head spin.