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Original Post
(idea)bumpmaps
I'm not really sure if bump maps work or you have to enable shaders for it to work only but i haven't seen people use them anymore.

I had an idea when i was watching tuts for autodesk mudbox and zbrush and saw a tut on 3d texturing with mudbox on the forums.

Would it be possible to have different maps added to the texturing options along with other texturing maps of the sorts. to give the game that much more in depth look?



I do remember someone stating that toribash is a default ragdoll game but does that mean that customization will never be better?

Attached Images
modified displacement map.jpg (15.6 KB, 23 views)
head.jpg (88.2 KB, 22 views)
normal displacement map.jpg (22.9 KB, 22 views)
Last edited by T1G3R5H0T; Aug 18, 2013 at 10:10 PM. Reason: add draft content for better explanation