Toribash
i just support 4 players idea, and it whould be sooo Great !

Tori, Uke, Ukeko, Toriko / idk

and also add some TeamMatch Mode, so u can't hit ur friend, but just can hit enemy
I really Love This 4 Players Idea

also there whould be an Option to add few more players ( max 10 or Idk )

PLEASE ADD THIS FEATURE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Another reason i support this is, its needed more players to play some football game at Toribash, also can make many players such a war of a clan , 10vs10, 5vs5, idk
Last edited by Dumbn00b; Dec 17, 2016 at 04:15 AM. Reason: <24 hour edit/bump
~ded~
Originally Posted by Gynx View Post
Hi guys, I'm here to put this thread to bed. As 'the guy' who officially monitors suggestions and then pushes them to the devs for new builds, you can consider this the absolute final answer to the topic at hand.

Short version: For all intents and purposes, this will never be a feature that makes it into Toribash as we know it.

Long version: It has been tried and tested (some of you may see screenshots and the like of that time) and playtesting ruled that 2v2 was a) not very fun and b) made physics wonky, namely things were a lot slower than they were supposed to be. It would currently be a lot easier to create a new engine that supports 32 vs. 32 players than to force 2 vs. 2 into an engine that's ~10 years old and the product of a one man development team. It's not feasible. To reiterate: this has nothing to do with hardware, more the limitations of the game engine itself.

And so we're done. Any other suggestions that are of the nature of increasing player count should be closed & shown this post because unless we start working on Toribash 2 (full disclosure: we're not) you wont be seeing an engine overhaul any time in the near future. As long as I'm around and doing this sort of thing I'll be the first to let you know, though.

^

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you