Head Texture of the Month: Finish It!
Original Post
my movies
hello im experiencing a problem
when i try to save my movies with movie.lua script i dunno where the movie is saved to... i've tried searching and i've manually gone through my whole toribash folder without results...
i would be very happy if someone can help me
"Call yourself alive? I promise you you'll be deafened by dust falling on the furniture,
you'll feel your eyebrows turning to two gashes, and your shoulder blades will ache for want of wings."
srry i dont gett that tutorial... i have that in the directory "bin" already, but wheres the movie?
and whats with the screenshots?

ok now i got some of it, but i cant open the screenshot files with windows movie maker :C
and btw how do i do stuff like making one of the chars invisible?
Last edited by Kairyuka; Feb 12, 2008 at 04:13 PM.
ok i got the whole thing wit pov-ray and stuff, but i get a totally blue screen when i try to make a movie
:S and the whole /options tori 0 i still havent figured out where to write that :S
Last edited by Kairyuka; Feb 12, 2008 at 08:00 PM.
Have you per chance attemped pressing enter and typing such? ;)

And what does the blue screen tell you?

Fault in NV4_DISP_DLL?
IRQL_NOT_LESS_OR_EQUAL?
Something else?
What what? In the butt.

i dont get what ure trying to tell me srry :S
there was nothing written, just all blue screen

AAARGH IM GETTING PRETTY MAD RIGHT NOW!
THAT STUPID MOVIE WONT WORK AND SOME DUMBA§§ HAVE BOUGHT ALL THE ORC FORCE COLORS AND SELLING THEM FOR 149+ TC!!!!
not my day today TT^TT
Last edited by Kairyuka; Feb 13, 2008 at 09:24 AM. Reason: ME BEING SO FU(KI/\/G MAD!!!
Statistics Stream to console....On
Warning Stream to console.......On
Parsing Options
Input file: CProgram Files\Toribash-3.1\raytrace\animation.pov (compatible to version 3.61)
Remove bounds........On
Split unions.........Off
Library paths:
CProgrammer\POV-Ray for Windows v3.6\INCLUDE
CWINDOWS\Fonts
CPROGRAMMER\POV-RAY FOR WINDOWS V3.6\include
Output Options
Image resolution 1024 by 768 (rows 1 to 768, columns 1 to 1024).
Output file: CProgram Files\Toribash-3.1\raytrace\animation.bmp, 24 bpp (system format)
Graphic display......On (gamma: 2.2)
Mosaic preview.......Off
CPU usage histogram..Off
Continued trace......Off
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Light Buffer.........On
Vista Buffer.........On Draw Vista Buffer....Off
Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter 1.00)
Clock value: 0.000 (Animation off)

Scene Statistics
Finite objects: 0
Infinite objects: 1
Light sources: 0
Total: 1
Rendering Warning: Camera is inside a non-hollow object. Fog and participating media may not work as
expected.

Render Statistics
Image Resolution 1024 x 768

Pixels: 787456 Samples: 787456 Smpls/Pxl: 1.00
Rays: 787456 Saved: 0 Max Level: 1/5

Ray->Shape Intersection Tests Succeeded Percentage

Plane 787456 0 0.00

Calls to Noise: 0 Calls to DNoise: 10

Smallest Alloc: 18 bytes
Largest Alloc: 38416 bytes
Peak memory used: 239945 bytes
Total Scene Processing Times
Parse Time: 0 hours 0 minutes 2 seconds (2 seconds)
Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
Render Time: 0 hours 0 minutes 2 seconds (2 seconds)
Total Time: 0 hours 0 minutes 4 seconds (4 seconds)
CPU time used: kernel 0.47 seconds, user 3.23 seconds, total 3.70 seconds
Render averaged 212369.82 PPS over 786432 pixels

POV-Ray finished

heres the messages
He's trying to find where the move he just recorded with movie.lua goes. I also had this problem. Thats why i got fraps.
For the /option tori/uke 0 thing, just go into singleplayer, and hit the "/" button on your keyboard. Then type "option uke 0" (no quotes) and hit enter. Swap the uke part in the thing with tori and you become invisible.

/option tori 1 Makes tori visible.
/option tori 0 Makes tori invisible.
/option uke 1 Makes uke visible.
/option uke 0 Makes uke invisible.
Church of BnW