Toribash
Original Post
Activity check and Legendary clans news
Good morning to all of you,


Today's news have been in discussion for quite a while among the clan staff team, and today they can finally be announced to the public.

What exactly is the news?

We have 2 major news points.






Thank you all for reading, if you have any questions or objections feel free to point them out in this thread, cheers.
Last edited by duck; Jul 22, 2018 at 07:20 PM.
I am utterly lost. What does the last division add to the equation? Let's say

Our math:

50 members
-divided by 2
25
-multiplied by 5
125 games need to be played because 25 active members (5+ games a month) means that 125 games have been played

Your math:

50 members
-divided by 2
25
-multiplied by 5
125 games need to be played, but if active member is 5+ games a month, this still means that there have to be 25 active members

You aren't changing anything
how it means there have to be 25 members active since
"Active players are players who have played 5+ games in a month's time"
is a variable,its not a fixed number
Originally Posted by Dare View Post
u said it urself. Im fuckin sleep. U cant force people that are already gone from the game to comeback. Find some other method to get some people in this game.

1. Apparently we can. 18 green clans as of latest check, yellow clans are fairly close to being green. (This is about 4 more green clans then there was before CL is announced, so not much of a change because of that).
2. My jurisdiction is clans. Old checks were fairly easy to pass. Our criteria isn't even hard to pass at all objectively, yet we have clans who can't even play a war or get 50 posts on their clan board in a month



LOLOL. Yall staff are just retarded at this point. Not making an effort to gain more people to join tb, but rather want old players to return.
Y?
what benefit does that do?
Advertise this shit game if you want more people to play. Invest in this game. Holy fuck, how hard is it to understand. Forcing people to play will make them not play. Getting rid of stuff player already enjoy will also kill not make them play. This is the most practical common sense one can see.

1. Again, my jurisdiction is clans. Not advertisement of the game.
2. I don't see how they enjoy it when they barely even use it or see it (board and tags)


If you want more people to play, make a fuckin effort to do so. Instead of yall lazy asses destroying this fuckin game which people enjoy to an extent because of past relationships.

3. This change has yet to destroy the game, and we're rather interested to see how it will, since the player count for these clans has been climbing since the announcement.

And also most smart and intelligent game staff in any fuckin game would see this thread/idea as pointless. ALMOST every single player dislikes this idea expect u staff, because you guys have no other clue on how to grow this game. You want us to play a game which we don't want to play anymore. People have moved on.

Very sensationalist ideas are passed around here. Alarming too. This isn't nowhere as disasterous as people claim, it hasn't been a month since the announcement yet half of the official clans are fully active, 10 clans are fairly close and 13 clans are absolutely barebones active. To give you an idea about the last one, the clan with the highest points in the red category only has 3 members playing and 17 posts in their clan board. That's a dead clan, no matter which way you cut it. And that's the best from that bracket

Just give up on this stupid idea. Just find a new fuckin method on how to grow this game. Bringing past members back to this game is not growing the game.

DO U UNDERSTAND THAT?

1. For the third time, bringing new players into the game is nowhere near me. That's actually Nabi's jurisdiction. Advertisements and all.
2. If more people are playing the game, then more people are playing the game. This was a change to the clan system. Influenced by a whole lot of official clans being basically dead. I'm not a manager of the game, I'm a manager of the clan system. I'd rather have a smaller pool of official clans that are actually active than a bloated list of zombie clans


Clans that people made in the past are what made this game to this point in time in the first place. And also Duck, you realize you wouldn't even be in that position of yours without your past clans. And such clans that helped you up to this point could die.

1. Clans that were important are getting legend status.
2. I feel like people here are acting as if clans were getting killed before, these talking points seem to be coming from a "how dare you remove clans" as if that was an entirely new idea. Not only that, but we, unlike previous clan staff, aren't even killing these clans, your clans stay, they just lose brackets and boards. If those two things break your clan integrity, then there it wasn't tight knit in the first place.


At the end of the fucking day, if this is implemented which is, as you staff said before. More people will leave this game. and your idea of "Player count is more important than games played" would be non existent.

That's not my idea, that's how games work in the world.

.
-----
Originally Posted by nikosefs View Post
how it means there have to be 25 members active since
"Active players are players who have played 5+ games in a month's time"
is a variable,its not a fixed number

If you need to play 125 games to be an active clan, and active members are people who have played 5+ games, then you divide 125 by 5 and get 25, i.e. 25 active members

You are looking at it wrong tho. We don't need 125 games in that scenario, that's just the absolute minimum games played when you consider that to be active you had to have played at least 5 games. It's not some set number in any situation, it's just the result of having 25 active players
Last edited by duck; Jul 20, 2018 at 07:07 PM. Reason: <24 hour edit/bump
right now i am really confused,but i think
what i proposed stands,can you a least have
someone else to check on it?

A clan has x members. We divide by 2, we get y.
We take y members, multiply by 5 games, we get z games.
We divide z by xx number of active members

where xx would be

Active players are players who have played 5+ games in a month's time
Originally Posted by nikosefs View Post
right now i am really confused,but i think
what i proposed stands,can you a least have
someone else to check on it?

A clan has x members. We divide by 2, we get y.
We take y members, multiply by 5 games, we get z games.
We divide z by xx number of active members

where xx would be

Active players are players who have played 5+ games in a month's time

sigh

14 members, we divide by 2, we get 7
we take 7 members, multiply by 5 games, we get 35 games
We divide 35 by xx number of active members

where xx would be

Active players who have played 5+ games in a month's time.

If AM (active member) is a player with, at minimum, 5 games, then that means we need to divide the 35 we got with the 5 we need to make a player AM.

In other words, to get to 35 games played, we need 7 AMs (7 Active Members x 5 games played = 35 games played)

So in the end, we needed 7 members to be active with your math. The same amount of players we got when we divided by two.
Originally Posted by duck View Post
sigh

14 members, we divide by 2, we get 7
we take 7 members, multiply by 5 games, we get 35 games
We divide 35 by xx number of active members

where xx would be

Active players who have played 5+ games in a month's time.

If AM (active member) is a player with, at minimum, 5 games, then that means we need to divide the 35 we got with the 5 we need to make a player AM.

In other words, to get to 35 games played, we need 7 AMs (7 Active Members x 5 games played = 35 games played)

So in the end, we needed 7 members to be active with your math. The same amount of players we got when we divided by two.

the bolded part is wrong,you dont divide there by 5 games,you divide
by the number of players that played that 5 games,where that number of players is the xx of the month's activity
Originally Posted by nikosefs View Post
the bolded part is wrong,you dont divide there by 5 games,you divide
by the number of players that played that 5 games,where that number of players is the xx of the month's activity

We need 7 members who have played 5 games to get 35 games played.
7 players is the minimum of players needed to pass the check with your math.
If only 6 players played 5 games, it would get 30, so it wouldn't pass
If 8 players played 5 games, it would get 40, so it would pass
7 is the minimum

7 is also the minimum with our math
14 members, we divide by 2, we get 7
we take 7 members, multiply by 5 games, we get 35 games
We divide 35 by xx number of active members

you got 7 because you divided by 2 to find the 50% of a clan's roster,
7 is a variable
Originally Posted by nikosefs View Post
14 members, we divide by 2, we get 7
we take 7 members, multiply by 5 games, we get 35 games
We divide 35 by xx number of active members

you got 7 because you divided by 2 to find the 50% of a clan's roster,
7 is a variable

but no matter what numbers you input, it works the same.

Here you go, try these:

30
14
80
45
38
17
20
15

And do you know why? Because no matter what, you are multiplying by 5 and dividing by 5 right after eachother (to get the minimum amount of active players needed), which means you just go back to the first division. This is elementary school level math.